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User: mmjjrr

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  1. Re:STEREOSCOPIC DOOM? on Poor Man's Stereoscopic Projection · · Score: 1
    I haven't tried it, but OpenGL Doom should work on the Windows version of the Geowall if you use an NVidia Quadro XGL card (not sure about the 550 XGL though).

    (see Geowall stereo projection in OpenGL with nVidia cards -this is a pdf file)

    Play hard...

  2. Re:A bit of a rusty system on Poor Man's Stereoscopic Projection · · Score: 1
    The latest NVidia cards (700, 750 and 900 XGL...not sure if it works with the really cheapo 550 XGL) all support "Native" dual projector passive display for OpenGL applications using just one card under Windows (not available for Linux yet). And it is very high performance. So far, it requires "standard" OpenGL Crystaleyes apps to work (like GL Quake). Hopefully, Nvidia will someday put their "Clone" mode support into their stereo gaming driver as well.

    When building your own projector, make sure that you use methods that allow you to control polarization. LCD projectors can cause considerable problems for this. We use DLP projectors.

    Here's more info on Windows setup for Geowall stereo projection in OpenGL with nVidia cards (pdf file)

  3. Sweet Stereo Projector Dreams on Poor Man's Stereoscopic Projection · · Score: 1
    OK...projector maker type folks...here's what I dream about...

    Take one of those 3 DLP projectors; remove one of the panels; make the remaining 2 panels full function color; and then put high-efficiency polarizing filters or splitters/combiners (preferably circular) into the internal projector path.

    Now we would have a fully pixel aligned, efficient, single-box, passive stereo projector that could turn into a mass-produced item for us all.

    Then do this for native 1920 X 1080 DLP chips...ASAP.

    Would be sweet!

    MJR

    PS...More Geowall assembly instructions can be found at the eMedia Center Geowall/AGAVE Development Project site