After having seen this, I tried the stuff out myself, and had some fun with it.
Then I thought to myself, that it'd be alot easier if an interface was made to help make this a bit quicker. Oddly enough, 4 days later, 2 seperate tools have been released.
The first, called Cartographer, is quasi-decent. It only supports three maps (as of typing this) and it lists all editable items. The only thing that should be changed about this, is any item can be changed into any other item, which can cause your xbox to bomb on trying to load the level.
The other, called "HaloMapEditor" sounds a bit better. It can edit all maps, compressed, or cached versions. Which in theory is... AWESOME. The downside, I've been able to load maps, and the program recognizes the map, but I cannot get anything to change (i.e. The dropdowns aren't filled with any data).
Either way, I had some decent fun trying to figure out how to work these things.
If one xbox has the editted map on it, and the other doesn't. It will "lag out" as the editted map it reporting stuff blowing up, and the other is thinking that Assualt Rifle Bullets don't explode!!
But if both are running the same edit on each xbox, then everything runs beautifully.
At any rate, theres nothing like creating a ton of Master Chiefs, and blowing the stack up with a Warthog that flings a ton of rockets per second.
I can recall hearing this info long before FFXI was released in Japan. Well, shortly after FFIX was released actually.
It seemed when the news hit my nose about FFXI being an MMORPG, they also released news about what they were planning on for FFXII.
Square has always made each of it's games different from eachother in some way, from changing the magic system, to changing the way battles were fought, or the era the game was set in. So, not releaseing another MMORPG under the Final Fantasy label makes (some) sense to me.
Even though, I guess this is a good confirmation. I'm just sadly waiting for another FF3/6j.
firewall, firefox
... No doubt that the two fire's are creating enough light to scare away any slightly tanned hacker's hide.
After having seen this, I tried the stuff out myself, and had some fun with it.
... AWESOME. The downside, I've been able to load maps, and the program recognizes the map, but I cannot get anything to change (i.e. The dropdowns aren't filled with any data).
Then I thought to myself, that it'd be alot easier if an interface was made to help make this a bit quicker. Oddly enough, 4 days later, 2 seperate tools have been released.
The first, called Cartographer, is quasi-decent. It only supports three maps (as of typing this) and it lists all editable items. The only thing that should be changed about this, is any item can be changed into any other item, which can cause your xbox to bomb on trying to load the level.
The other, called "HaloMapEditor" sounds a bit better. It can edit all maps, compressed, or cached versions. Which in theory is
Either way, I had some decent fun trying to figure out how to work these things.
If one xbox has the editted map on it, and the other doesn't. It will "lag out" as the editted map it reporting stuff blowing up, and the other is thinking that Assualt Rifle Bullets don't explode!!
But if both are running the same edit on each xbox, then everything runs beautifully.
At any rate, theres nothing like creating a ton of Master Chiefs, and blowing the stack up with a Warthog that flings a ton of rockets per second.
I can recall hearing this info long before FFXI was released in Japan. Well, shortly after FFIX was released actually.
It seemed when the news hit my nose about FFXI being an MMORPG, they also released news about what they were planning on for FFXII.
Square has always made each of it's games different from eachother in some way, from changing the magic system, to changing the way battles were fought, or the era the game was set in. So, not releaseing another MMORPG under the Final Fantasy label makes (some) sense to me.
Even though, I guess this is a good confirmation. I'm just sadly waiting for another FF3/6j.