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User: joe+king

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  1. Re:Experiance has taught ... on Mac vs. PC: Digital Video Editing Comparison · · Score: 1

    Compositing... It sound to me like your crashes were more related to timing out issues tied to network rendering rather than hardware. Did your crashes occur on both that network rendering stations as well as the workstations? What kind of rendering are you doing to take 10+ hours? Are you using Radiosity? Are you rendering at supper high resolutions? There are a number of reasons you crashed those machines. Your files might have had too many maps for the RAM to handle and as a result paged out the hard drive. If the page file was not set up properly - crashes might occur. There are many reasons why you might have experience multiple crashes, but to blame it on the hardware is not right. How the software and hardware is set up and understanding how one affects the other is key to efficient production. I am also concerned when I here so many outfits using multiple applications to produce what should be produced with one. Why do you use Form Z again? I have been down this road before and found by establishing a few simple standards and containing all 3D production to one package our production rose significantly. The reason has to do with the translation of information between applications and the cleaning up you have to do afterwards. It is my opinion, that to be truly efficient in the production of multimedia, one needs to look at the relationships between applications as well as hardware. We also need to understand that animation codecs, compression, and formats are different than standards NTSC, DV,D1, etc. formats. And as a result we need to understand how to set standards, techniques and processes to produce all seamlessly. Anyway gopt to go...