I'll be happier about KHTML when it can read www.iht.com. Mozilla really is about the best out there when it comes to page rendering, folks.
Re:Before all the flamers get in.
on
Qt On DirectFB
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· Score: 1
I've always wondered - if windows terminal services acts in that manner, how does rdesktop work? I mean, fonts show up right, everything is drawn right, and yet I sense that they haven't implemented the windows widget set from scratch.
Re:Before all the flamers get in.
on
Qt On DirectFB
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· Score: 1
Yeah, you can run X11 apps under OS X. But the whole problem is that the apps use a native library.
I'm in a situation where I don't have physical access to macs, but I have to develop on them. Well, since I'm not on console, most of the OS is useless to me - particularly development and debugging tools like MallocDebug. I wouldn't be in this situation if it used X11.
And just using X11 doesn't mean a lack of speed. Heck, nothing's stopping you from writing quartz extreme using GL over X11 - and even better, you could remote-display, with HW GL in that setup!
SVG is similar in scope to Macromedia's proprietary Flash technology: among other things it offers anti-aliased rendering, pattern and gradient fills, sophisticated filter-effects, clipping to arbitrary paths, text and animations.
Even writing your own parser isn't entirely a bad idea. It depends on your message size. A few months ago, in an all-night hacking session, I whipped up a SAX parser that was over 3 times faster than expat for messages under a certain amount (roughly 200 bytes, IIRC).
Often parsers will bog down because they have lots of features most people don't need - like namespaces for instance.
I'll be happier about KHTML when it can read www.iht.com. Mozilla really is about the best out there when it comes to page rendering, folks.
I've always wondered - if windows terminal services acts in that manner, how does rdesktop work? I mean, fonts show up right, everything is drawn right, and yet I sense that they haven't implemented the windows widget set from scratch.
Yeah, you can run X11 apps under OS X. But the whole problem is that the apps use a native library.
I'm in a situation where I don't have physical access to macs, but I have to develop on them. Well, since I'm not on console, most of the OS is useless to me - particularly development and debugging tools like MallocDebug. I wouldn't be in this situation if it used X11.
And just using X11 doesn't mean a lack of speed. Heck, nothing's stopping you from writing quartz extreme using GL over X11 - and even better, you could remote-display, with HW GL in that setup!
Err...no. From the article:
SVG is similar in scope to Macromedia's proprietary Flash technology: among other things it offers anti-aliased rendering, pattern and gradient fills, sophisticated filter-effects, clipping to arbitrary paths, text and animations.
Even writing your own parser isn't entirely a bad idea. It depends on your message size. A few months ago, in an all-night hacking session, I whipped up a SAX parser that was over 3 times faster than expat for messages under a certain amount (roughly 200 bytes, IIRC). Often parsers will bog down because they have lots of features most people don't need - like namespaces for instance.
None of those can hold a candle to the mighty Ocelot. I'm sure Apple's saving that one for OS 11.
Oops, I fail. Didn't see that in the submission. (though I /did/ submit this yesterday. grr.)
There is a linux port of these drivers. I've tested them and they work with an Orinoco a/b combo card. http://www.sourceforge.net/projects/madwifi
$20 T-shirt? Well, lah de dah. All the shirts I have I got for free.