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User: SWG-Tang

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  1. This is not about SCS Vs MCS on Star Wars Galaxies Only to Allow One Character Per Account · · Score: 5, Informative
    I am a SWG beta tester since beta 1 batch 4.
    Please read the post by Holocron on the reasons behind SCS when you can.
    1. http://boards.station.sony.com/ubb/starwars/Foru m3/HTML/088000.html

    SCS is critical to many aspects that are only unique to SWG and not other MMOs. This is not a SCS Vs MCS issue. But more of which will be best for SWG.
    I am sure alot of old school MMO gamers will be put off by it but here's my take anyway :)

    First of all, the customizability of SWG needs SCS. It's not only when you create your character but also after throught your SWG gamelife! The Image Designer Profession can alter your look, hairstyle, tatoos, cloths etc. There will be 3 layers of clothings. Your house and many other things can be customized and personalized. Your pets can also grow! Not just in its stats and skills but its size! There are many more other features of the game that can be customized. This customizability aspect of SWG is unseen in any other games. And it needs SCS to maintain a feasible server/CS cost.

    SCS ensures a player-driven economy will not get destroyed by excessive muling and self-sufficient players. And it secures the roles of the crafter professions in the economy. Trading at this scale will also foster a tighter community.

    SCS also means no more two-face cowards that play their main hero then logon their griefer char once in the while to just piss people off. With only one character per server, and such heavy emphasis on interdependency, every single actions you do in game counts. Griefer can still buy separate accounts, but he would have to pay to do that and that atleast covers the additional CS he caused.

    There are many more reasons and benefits SCS will bring to SWG. The only benefit MCS I can see so far is satisfying the old MMO gamers "habit". I canforesee SWG's SCS concept will only be the first in the 3rd generation MMOs. As MMO becomes bigger, more detail and more complex, they will need SCS.

    It all boils down to one question, do you want to play UO/AC/EQ-in-space, or do you want to play SWG? Those who gets put off by SCS and refuse to play SWG, I am sure a good portion of them will try out SWG when the others rave about it when its launched. Ya, I have that much faith in it. ;) I will stop here before I carelessly break my NDA :p

    P.S. In a nutshell SWG's SCS means, for each account you own, you can have 10 character but only 1 on each server.
    SCS - Single Character Servers
    MCS - Multiple Character Servers
    CS - Customer Support

    -Tang