The original Pong didn't even keep score, so we can't quite use that...
In most versions of Pong I've seen, there is a certain place you can put your paddle with the ball going at a certain angle, that will make the ball go straight up and down, at which point you center your paddle under the ball and it keeps bouncing up and down forever.
In other versions, they don't let the ball go straight up and down, but you can still get an infinite loop going using a wall or two.
So the high score of Pong would probably be however long someone left the loop going before getting bored. --
It's funny how almost half of the comments saying "the install didn't work" are coming from marcus. This leads me to believe that marcus's problem is an isolated case...
I have a Pentium 166 with 32 MB of RAM. I was wondering about whether to go to W2K or learn Linux, but now that I hear that W2K will need *128MB* of RAM, I've made my decision.
If Microsoft can only sell W2K in large amounts to people who are buying a new computer, won't it eventually evolve into an all-newbie OS like the late Microsoft Bob?
That's not any astounding development in AI. That's part of the game. When you kick their ass so hard that there's no chance of them ever being able to retaliate, they change their mood to "Submissive" and be really nice to you, plus they count toward a Conquest victory without you having to completely kill them. Which I think is a great idea, I hated in Civ2 having to hunt down that last enemy city... So don't get me wrong, I think the AI in SMAC is great. The good stuff about their AI is the way they position their forces around a city in a way that prevents a counterattack, and they know how and _when_ to use probe teams (the equivalent of Civ2's Diplomats/Spies), and how you can infiltrate their datalinks to see all their base operations so you can tell that they're not cheating. Just don't give too much credit to submission, it's just part of the game.
Wow... this would give someone the ultimate feeling of power... they'd be holding the god of all remote controls.
Of course, most of these people would have other agendas in mind...
"New research shows that men are biologically inferior to w-" *CLICK*
"Coming up next: Yanni Live At The Ac-" *CLICK*
"Reports are arriving that the controllers of Internet VCR services are abusing th-" *CLICK*
--
The original Pong didn't even keep score, so we can't quite use that...
In most versions of Pong I've seen, there is a certain place you can put your paddle with the ball going at a certain angle, that will make the ball go straight up and down, at which point you center your paddle under the ball and it keeps bouncing up and down forever.
In other versions, they don't let the ball go straight up and down, but you can still get an infinite loop going using a wall or two.
So the high score of Pong would probably be however long someone left the loop going before getting bored.
--
It's funny how almost half of the comments saying "the install didn't work" are coming from marcus. This leads me to believe that marcus's problem is an isolated case...
I have a Pentium 166 with 32 MB of RAM. I was wondering about whether to go to W2K or learn Linux, but now that I hear that W2K will need *128MB* of RAM, I've made my decision.
If Microsoft can only sell W2K in large amounts to people who are buying a new computer, won't it eventually evolve into an all-newbie OS like the late Microsoft Bob?
That's not any astounding development in AI. That's part of the game. When you kick their ass so hard that there's no chance of them ever being able to retaliate, they change their mood to "Submissive" and be really nice to you, plus they count toward a Conquest victory without you having to completely kill them. Which I think is a great idea, I hated in Civ2 having to hunt down that last enemy city...
So don't get me wrong, I think the AI in SMAC is great. The good stuff about their AI is the way they position their forces around a city in a way that prevents a counterattack, and they know how and _when_ to use probe teams (the equivalent of Civ2's Diplomats/Spies), and how you can infiltrate their datalinks to see all their base operations so you can tell that they're not cheating. Just don't give too much credit to submission, it's just part of the game.