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User: hitmark

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  1. Re:thanks for whoring quants on How Linux Mastered Wall Street · · Score: 1

    And still the neoclassicals insist that private debt do not matter...

  2. Re:Economy of scale != rigged casino on How Linux Mastered Wall Street · · Score: 1

    Except that there are indications that HFT can be just a susceptible to panics as human traders.

    https://secure.wikimedia.org/wikipedia/en/wiki/2010_Flash_Crash

  3. Re:Smartphone Controls Suck on 3DS and Vita Face Tough Battle Against Smartphones · · Score: 1
  4. Re:A counter-example on The Post-Idea World · · Score: 1

    And then there are those discoveries that are closer to real life then the popular image of Archimedes, where someone takes a look at a output and goes "that's odd"...

  5. Re:Timeless BS on The Post-Idea World · · Score: 1

    Freud may have been smoking something in addition to cigars (but he still managed to awaken interesting in workings of the mind), but Marx seemed to have been on the right track. Sadly Marx managed to sidetrack himself by focusing too much on the worker and not enough on industrial machinery.

    http://www.debtdeflation.com/blogs/wp-content/uploads/papers/Keen1993MisinterpMarxTheoryValue_JHET15pp282-300.pdf

  6. Re:no dark matter... on CERN Physicist Says Dark Matter May Be an Illusion · · Score: 1

    I guess one way to test it would be to pull the plug on the magnetic field holding the antimatter away from reacting with the matter around it, and see where the energy discharge of the reaction comes from.

  7. Re:In my experience it depends on what you want on Bing More Effective Than Google? · · Score: 1

    Or perhaps gets results tweaked for the usual user of that IP address.

    One reason for going with duckduckgo, as they will not track, nor attempt to set up a "interest bubble".

  8. Re:Game developers aren't shooting for 100% realis on The Case For Surrealism In Games · · Score: 1

    At the time, the polygon count to get the kinds of terrain, especially with the surface area of some of the maps available, was downright impossible to do on a home computer. At least that is my understanding. Novalogic had been using a voxel based terrain engine in one form or another since around 90-91 tho, so by the later releases it was getting long in the tooth.

  9. Re:Game developers aren't shooting for 100% realis on The Case For Surrealism In Games · · Score: 1

    It allowed a CPU-only game engine to render several kilometers of terrain at reasonable detail.

  10. Re:Crack heads? on The Biggest Dangers to Your Fiber · · Score: 1

    Iirc, a similar event cut a eastern European nation off from the world because a old lady was digging up cables and selling them for scrap.

  11. Re:Game developers aren't shooting for 100% realis on The Case For Surrealism In Games · · Score: 1

    While i have not played a game that had long enough missions that infections could become lethal, there have been various games that have approached FPS from a more simulation like angle.

    On the lite end of the spectrum there is the Delta Force series from Novalogic, where thanks to a voxel map engine one could actually snipe from several KM away. And depending on caliber, hit location and range, one shot take down without aiming for the head was quite possible.

    On the other end there is Operation Flashpoint and the later ArmA series, where it is more a soldier simulator then a shooter.

  12. Re:I blame Counterstrike on The Case For Surrealism In Games · · Score: 1

    There was a guy that used Action Quake as a template for his own mod, that shared code with a earlier mod (Brazen) he made that implemented magazines and such in the main Q2 game.

    Kinda interesting in that one could scavenge pistols from the enemy, and had only so many carry spots for weapons. Iirc, you could have at most 1 SMG or larger on your back, while holding another. You could also get a max of 6 pistols by having 2 in your hands and 4 in the belt. End result was that one could quick drop spent guns and draw new ones faster then one could reload.

    I think one could also collect empty magazines and reload them manually, a feature carried over from brazen.

  13. Re:I blame Counterstrike on The Case For Surrealism In Games · · Score: 1

    Ah yes, Action Quake. Recall playing that over dialup back in the day. Sadly the format got a bit to matrix/blood opera like over the years.

  14. Re:I blame Counterstrike on The Case For Surrealism In Games · · Score: 1

    More then one CS-like tried such systems, but at that point CS was entrenched and nobody wanted to learn a new mod.

  15. Re:Relation between MITM and rootkit on 4G and CDMA Reportedly Hacked At DEFCON · · Score: 1

    Could be that what we see as a bug was originally intended as a feature, used by the carriers to prompt the handset user about something.

    I would that the security-thru-obscurity mentality is still rampant in telcos and related organizations to this day, even tho AT&T and others got bitten by leaving open modems behind unlisted numbers on their switches.

  16. Re:So kind of like factory-made CDs/DVDs? on Start-Up Claims Immortality For Data With 'Stone-Like' Disc · · Score: 1

    Or kids, as i think Doctorow has a funny anecdote about his daughter putting DVDs on the floor and skating around on top of them.

  17. Re:in China the rate of software pirates is alot h on Game Publisher Following Pirates To Find a Market · · Score: 1

    While only a personal anecdote, i have not seen a micro-payment game that had its game balance wrecked by bought items.

  18. Re:sure... on Start-Up Claims Immortality For Data With 'Stone-Like' Disc · · Score: 1

    Glad i am not the only one that see a benefit in seperating media from the read/write hardware.

  19. Re:So kind of like factory-made CDs/DVDs? on Start-Up Claims Immortality For Data With 'Stone-Like' Disc · · Score: 1

    I wonder who it was that decided that optical media should be shipped with exposed data surface. A diskette like system would be plenty durable against scratches.

  20. Re:MIssion Accomplished on In German Trials, Airport Body Scanners Easily Confused · · Score: 1

    Well the installation of them at airports allow said places to give the impression that they are doing something regarding those "scary terrorists". But yes, most of it is snake oil salesmen making it big on a assumed epidemic.

  21. Re:Your kidding, right? on Saving Gas Via Underpowered Death Traps · · Score: 1

    I suspect the biggest thing is that we humans intuitively expect to find body parts everywhere when we see car parts everywhere, and so accidents involving small cars designed around crumple zones rather then rigidity to handle the forces look much worse then they are.

  22. Re:Your kidding, right? on Saving Gas Via Underpowered Death Traps · · Score: 1

    I recall a study (not sure if it was global or US only) that claimed car owners wanted vehicles that was a tank on the outside and a womb on the inside.

  23. Re:Your kidding, right? on Saving Gas Via Underpowered Death Traps · · Score: 1

    It comes from having compact cities and proper public transport systems in place. End result is that it is easier to grab public then try to hunt for parking space.

  24. Re:Your kidding, right? on Saving Gas Via Underpowered Death Traps · · Score: 1

    Iirc, the pinto was a design compromised by executive meddling.

    Also, a lot has changes in car safety design since then (at least elsewhere in the world, USA seems more and more the odd one out in various areas as time moves on).

  25. Re:What the title really should read on IBM To Unveil Secure Open Wireless At Black Hat · · Score: 1

    Each layer of security counters equal level of determination from the attacker. This is likely more about countering firesheep and similar script kiddie pranks at the local starbucks then defending state and corporate secrets against spies.