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User: Fornander

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  1. Thank Carmack... on OpenGL Shading Language · · Score: 5, Interesting

    ...because I think OpenGL would have been relegated to academia and top-end engineering applications at most if he hadn't used OpenGL for his Quake engines.

    Why do I care about this? Because M$ only produces/copies acceptable technologies when heavy pressure is applied to them or if they are playing catch-up. Look at IE for example. I speculate that DirectX would have dominated as the graphics API but would have followed a similar fate to IE if it hadn't been for OpenGL racing along with decent drivers all because of this thing called Quake.

    Thinking short-term as a developer, I would have loved if the world had one standard, even for shaders, but I take off my hat to Darwin and accept a little hardship implementing for two or more APIs to let them evolve each other.