While I knew this project, I didn't consider it serious since they show a copyright of 2003 in the site and while we're at 2005, they haven't released anything yet, just cvs; the idea I got was "yet another abandoned project", while the libtorrent I linked to released lots of tarballs in a timeframe of a few weeks; the reference client implementation for the library does fast resume, priorities per torrent and per file, settings like bandwidth limits or peer number min/max tweakable while running and all that in a nice ncurses interface.
But then again, I haven't tested the libtorrent you suggest so I don't know if it's any good.
If I had to develop a client I would have not chosen it because since they haven't released any files it would have looked to me that they're on early stages and so they don't have an stable api at all.
I use and recommend libtorrent, which is a C++ implementation for *nix. From their site: "It is designed to avoid redundant copying and storing of data that other clients and libraries suffer from. Licensed under the GPL.".
In practice, it doesn't leak resources like all the python/java/etc implementations do, and its interactive ncurses client is the best bittorrent one I know of. It does also use our well-known GP L:).
Why is the article in an exotic metric system, and the international system (like this)?
But then again, I haven't tested the libtorrent you suggest so I don't know if it's any good.
If I had to develop a client I would have not chosen it because since they haven't released any files it would have looked to me that they're on early stages and so they don't have an stable api at all.
In practice, it doesn't leak resources like all the python/java/etc implementations do, and its interactive ncurses client is the best bittorrent one I know of. It does also use our well-known GP L :).
Real Live is the most boring RPG I've ever played. I recommend you to stay away from it, and play other RPGs that are really funny.