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User: multibody

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  1. Re:Brian Hook and GLIDE on Brian Hook Interview · · Score: 2, Informative

    I did some Glide programming back in the Voodoo2 days. Glide had the flavor of a straight hardware interface. As I recall, it didn't even clip triangles around the edge of the screen. Think of Glide as a Voodoo wrapper rather than an API.

    Using Glide was a good learning experience, but I switched to OpenGL soon after.