I should just bid on one, set in my yard and open it up as an ice-cream stand. Perhaps I can put the annoying, idiot sales rep that's probably included to work.
MGS2 overall was one of the best games I've ever played. It was true interactive entertainment. The engine was dynamic, dramatic, and the in-engine cinematics were(and still are) some of the best I've ever seen.
Admittedly, the Raiden sequence and the end-of-game exposition were a little confounded, I still walked away thinking: "Godammit,that was great."
I have confidence that MGS3 will push the envelope further in stealth gaming, and ideally, remain central around Solid Snake. And no, I can't say I'm hungry for some snake however.
I should just bid on one, set in my yard and open it up as an ice-cream stand. Perhaps I can put the annoying, idiot sales rep that's probably included to work.
MGS2 overall was one of the best games I've ever played. It was true interactive entertainment. The engine was dynamic, dramatic, and the in-engine cinematics were(and still are) some of the best I've ever seen. Admittedly, the Raiden sequence and the end-of-game exposition were a little confounded, I still walked away thinking: "Godammit,that was great." I have confidence that MGS3 will push the envelope further in stealth gaming, and ideally, remain central around Solid Snake. And no, I can't say I'm hungry for some snake however.
Deviating from the original and keeping all the neon...just what we need, an interactive Priscilla: Queen of the Desert.