The way the house knows it did something "Bad" could be when the user intervenes. For example, someone turns a light on at 5:30-ish pm for a few days it figures out "This person wants a light on this time of day."
The only real problem with this is how do you collect information to base these conditionals on. The example above used only time. Time, time of day, seasons, etc are pretty easy but do you want cameras following you around the house or even pressure sensors? When someone walks into the room, light up except between the hours of 8am to 6pm (varying on time of year) when the giant window is collecting lots of light.
Anyway, my point that got lost somewhere up there is the more information you have, the better (hopefully) the system can predict wants and needs. However how much information do we want these systems knowing?
The way the house knows it did something "Bad" could be when the user intervenes. For example, someone turns a light on at 5:30-ish pm for a few days it figures out "This person wants a light on this time of day."
The only real problem with this is how do you collect information to base these conditionals on. The example above used only time. Time, time of day, seasons, etc are pretty easy but do you want cameras following you around the house or even pressure sensors? When someone walks into the room, light up except between the hours of 8am to 6pm (varying on time of year) when the giant window is collecting lots of light.
Anyway, my point that got lost somewhere up there is the more information you have, the better (hopefully) the system can predict wants and needs. However how much information do we want these systems knowing?
If Free Software goes the way of Sesame Street:
..."
"Parents bite and shove over the short supply of TickleMeTux dolls this Christmas. Last years fad, ChiaGNU, seems to have faded out
Maybe this isn't such a bad thing.