I have been reading a lot about how difficult it is for an independant developer to break even in the mainsteam game industry. Does anyone know how shareware games fare? How many copies can you sell? Are there any shareware game developers that can be considered financial successes?
I think that anyone who has replied that you shouldn't have a game room in the first place is bitter.
We have one in my office w/ an Xbox, Ps2, Gamecube, and Dreamcast. Nobody really uses it much, but I think that is only because it is not comfortable. It is just an empty office with a tv and two seats. A game room needs to be inviting. A sofa would be the biggest improvement we could make.
I have been reading a lot about how difficult it is for an independant developer to break even in the mainsteam game industry. Does anyone know how shareware games fare? How many copies can you sell? Are there any shareware game developers that can be considered financial successes?
I think that anyone who has replied that you shouldn't have a game room in the first place is bitter. We have one in my office w/ an Xbox, Ps2, Gamecube, and Dreamcast. Nobody really uses it much, but I think that is only because it is not comfortable. It is just an empty office with a tv and two seats. A game room needs to be inviting. A sofa would be the biggest improvement we could make.