I don't think this claim is a far cry from what Drudge had up this morning. Take these types of claims with a grain of salt. It is easy to say all kinds of registrations were thrown in the trash if you don't actually have them. Its a totally different matter when registrations linked to the Democratic party end up registering dead people and dogs and things like that.
http://www.drudgereport.com/dnc66.htm
My friends and I used to play Quake III a lot at work on the corporate LAN, and since Roger Wilco pretty much sucked, one of my buddies wrote a really cool chat program. You can find Commcenter here:
http://www.randomly.com/ccenter/index-en.html
Although this works great over a LAN, it can be used over the Internet as well with really good quality. He has gone a long way towards minimizing it's bandwidth requirements so that it will work almost anywhere. Some things it supports:
- Unlimited connections, with the option of setting up a "base station" to optimize traffic through a single network point
- Real-time voice modifiers to thrill and amaze your friends;)
- Ability to record directly from the audio stream
- Ability to map WAV files to keystrokes and play them back when you want
- Ability to send audio to specfic groups of users for teamplay purposes.
Probably its best feature is simply the quality of the sound. You don't get broken-up, garbled audio from this. FWIW.
I don't think this claim is a far cry from what Drudge had up this morning. Take these types of claims with a grain of salt. It is easy to say all kinds of registrations were thrown in the trash if you don't actually have them. Its a totally different matter when registrations linked to the Democratic party end up registering dead people and dogs and things like that. http://www.drudgereport.com/dnc66.htm
My friends and I used to play Quake III a lot at work on the corporate LAN, and since Roger Wilco pretty much sucked, one of my buddies wrote a really cool chat program. You can find Commcenter here:
;)
http://www.randomly.com/ccenter/index-en.html
Although this works great over a LAN, it can be used over the Internet as well with really good quality. He has gone a long way towards minimizing it's bandwidth requirements so that it will work almost anywhere. Some things it supports:
- Unlimited connections, with the option of setting up a "base station" to optimize traffic through a single network point
- Real-time voice modifiers to thrill and amaze your friends
- Ability to record directly from the audio stream
- Ability to map WAV files to keystrokes and play them back when you want
- Ability to send audio to specfic groups of users for teamplay purposes.
Probably its best feature is simply the quality of the sound. You don't get broken-up, garbled audio from this. FWIW.