I've got no first-hand experience, but I've just assumed that people involved in game production are limited (more?) by the fact that they are producing a product with limited resources of time and money, and not just by the supposed disconnect between CS and the humanities.
Sunncomm is the same company that raised eyebrows and ire with the release of that Charley Pride CD a few years back. Check out this October 2002 report from the privacy and information commissioner, Ontario, detailing the litigation that ensued.
According to the report, some Californians got ticked and filed a suit. As a result, the record company "agreed not to require consumers to provide personally identifiable information, such as their e-mail address or Internet Provider (IP) address, as a condition for listening to the Charley Pride CD on their computer or downloading songs from the SunnComm Web site."
I've got no first-hand experience, but I've just assumed that people involved in game production are limited (more?) by the fact that they are producing a product with limited resources of time and money, and not just by the supposed disconnect between CS and the humanities.
Here' the report: http://www.ipc.on.ca/scripts/index_.asp?action=31& N_ID=1&P_ID=13323&U_ID=0
Sunncomm is the same company that raised eyebrows and ire with the release of that Charley Pride CD a few years back. Check out this October 2002 report from the privacy and information commissioner, Ontario, detailing the litigation that ensued.
According to the report, some Californians got ticked and filed a suit. As a result, the record company "agreed not to require consumers to provide personally identifiable information, such as their e-mail address or Internet Provider (IP) address, as a condition for listening to the Charley Pride CD on their computer or downloading songs from the SunnComm Web site."