What you really need is a whole bunch of smaller tiles. That way, the gaps would be gone and they would be able to cover a larger area (i.e. have them spread out initially, and then come together under you before you hit the ground) For some Reason I keep thinking of smart wheels in Snow Crash
Marathon introduced many, many new concepts to the genre, such as: reloadable weapons, a deep storyline (see my URL for more info on that), the ability to look up and down (I believe it was called vidding at the time), a pseudo-inventory system, bullets that actually took time to reach their targets (instead of travelling impossibly fast), and mission objectives, such as establishing satellite uplinks. It is still an excellent game. Those who are interested in playing it under windows should go to source.bungie.org to download the "aleph one for windows" program files, and should get the M1A1 data files from orbitalarm.bungie.org . Simply put the data files into the directory you installed aleph one, and you should be ready to play. It is also interesting to note the similarities between it and Halo, since they are both made by Bungie. (note the marathon symbols sprinkled throughout Halo).
Physics access error appears on the screen. Will the plane suddenly stop in mid-air, like in a bugs bunny cartoon? Or will they have to phone up Bill Gates and have him re-write the laws of physics?
The humanity subjects (i.e. English, the arts) are important if you want to make an innovative game. The important thing to remember is that their are no new ideas, virtually everything has been done before by storytellers/authors in the past; humans have been around for thousands of years, and there are only so many ideas. The way to make an "innovative" game concept is merely to recycle the best ideas from the past. You are not likely to read much literature in a programming class; therefore, a company could be composed entirely of brilliant programmers and still make awful games. You need to have people trained in the humanities in order to make a successful game
Am I the only one who realizes that the normal experienced computer user can type faster than they can write? As for talking to a computer, how would you properly correct your mistakes? When you say "no, take that back", would it interpret it as needing to go back several words, or would it write that in? It would be very difficult to write a program that could interpret advanced things such as sarcasm, humour, and editing changes.
Still rampant,
Wowbagger
The one thing that everyone seems to be ignoring is the HUGE amount of wealth that is waiting in the asteroid belt. There is enough iron, nickel steel, copper, platinum, gold, and other materials out there to return any investment 1000 times over. All that would be required is an ionic ramjet which could install a solid fuel motor onto an asteroid and propel it into Earth's orbit. Wait a few years and BAM! 100 billion dollars worth of minerals. An economic waste? I don't think so...
What about Inductrak systems? They have much lower maintenance costs, and do not require magnetic shielding. See http://www.llnl.gov/str/Post.html , and http://www.matchrockets.com/ether/halbach.html for halbach arrays.
What you really need is a whole bunch of smaller tiles. That way, the gaps would be gone and they would be able to cover a larger area (i.e. have them spread out initially, and then come together under you before you hit the ground) For some Reason I keep thinking of smart wheels in Snow Crash
Marathon introduced many, many new concepts to the genre, such as: reloadable weapons, a deep storyline (see my URL for more info on that), the ability to look up and down (I believe it was called vidding at the time), a pseudo-inventory system, bullets that actually took time to reach their targets (instead of travelling impossibly fast), and mission objectives, such as establishing satellite uplinks. It is still an excellent game. Those who are interested in playing it under windows should go to source.bungie.org to download the "aleph one for windows" program files, and should get the M1A1 data files from orbitalarm.bungie.org . Simply put the data files into the directory you installed aleph one, and you should be ready to play. It is also interesting to note the similarities between it and Halo, since they are both made by Bungie. (note the marathon symbols sprinkled throughout Halo).
Hey! You're insensitive to clods!!!
Physics access error appears on the screen. Will the plane suddenly stop in mid-air, like in a bugs bunny cartoon? Or will they have to phone up Bill Gates and have him re-write the laws of physics?
The humanity subjects (i.e. English, the arts) are important if you want to make an innovative game. The important thing to remember is that their are no new ideas, virtually everything has been done before by storytellers/authors in the past; humans have been around for thousands of years, and there are only so many ideas. The way to make an "innovative" game concept is merely to recycle the best ideas from the past. You are not likely to read much literature in a programming class; therefore, a company could be composed entirely of brilliant programmers and still make awful games. You need to have people trained in the humanities in order to make a successful game
Am I the only one who realizes that the normal experienced computer user can type faster than they can write? As for talking to a computer, how would you properly correct your mistakes? When you say "no, take that back", would it interpret it as needing to go back several words, or would it write that in? It would be very difficult to write a program that could interpret advanced things such as sarcasm, humour, and editing changes. Still rampant, Wowbagger
The one thing that everyone seems to be ignoring is the HUGE amount of wealth that is waiting in the asteroid belt. There is enough iron, nickel steel, copper, platinum, gold, and other materials out there to return any investment 1000 times over. All that would be required is an ionic ramjet which could install a solid fuel motor onto an asteroid and propel it into Earth's orbit. Wait a few years and BAM! 100 billion dollars worth of minerals. An economic waste? I don't think so...
What about Inductrak systems? They have much lower maintenance costs, and do not require magnetic shielding. See http://www.llnl.gov/str/Post.html , and http://www.matchrockets.com/ether/halbach.html for halbach arrays.