The End of FreeBSD [ed. note: in the following text, former FreeBSD developer Mike Smith gives his reasons for abandoning FreeBSD]
When I stood for election to the FreeBSD core team nearly two years ago, many of you will recall that it was after a long series of debates during which I maintained that too much organisation, too many rules and too much formality would be a bad thing for the project.
Today, as I read the latest discussions on the future of the FreeBSD project, I see the same problem; a few new faces and many of the old going over the same tired arguments and suggesting variations on the same worthless schemes. Frankly I'm sick of it.
FreeBSD used to be fun. It used to be about doing things the right way. It used to be something that you could sink your teeth into when the mundane chores of programming for a living got you down. It was something cool and exciting; a way to spend your spare time on an endeavour you loved that was at the same time wholesome and worthwhile.
It's not anymore. It's about bylaws and committees and reports and milestones, telling others what to do and doing what you're told. It's about who can rant the longest or shout the loudest or mislead the most people into a bloc in order to legitimise doing what they think is best. Individuals notwithstanding, the project as a whole has lost track of where it's going, and has instead become obsessed with process and mechanics.
So I'm leaving core. I don't want to feel like I should be "doing something" about a project that has lost interest in having something done for it. I don't have the energy to fight what has clearly become a losing battle; I have a life to live and a job to keep, and I won't achieve any of the goals I personally consider worthwhile if I remain obligated to care for the project.
Discussion
I'm sure that I've offended some people already; I'm sure that by the time I'm done here, I'll have offended more. If you feel a need to play to the crowd in your replies rather than make a sincere effort to address the problems I'm discussing here, please do us the courtesy of playing your politics openly.
From a technical perspective, the project faces a set of challenges that significantly outstrips our ability to deliver. Some of the resources that we need to address these challenges are tied up in the fruitless metadiscussions that have raged since we made the mistake of electing officers. Others have left in disgust, or been driven out by the culture of abuse and distraction that has grown up since then. More may well remain available to recruitment, but while the project is busy infighting our chances for successful outreach are sorely diminished.
There's no simple solution to this. For the project to move forward, one or the other of the warring philosophies must win out; either the project returns to its laid-back roots and gets on with the work, or it transforms into a super-organised engineering project and executes a brilliant plan to deliver what, ultimately, we all know we want.
Whatever path is chosen, whatever balance is struck, the choosing and the striking are the important parts. The current indecision and endless conflict are incompatible with any sort of progress.
Trying to dissect the above is far beyond the scope of any parting shot, no matter how distended. All I can really ask of you all is to let go of the minutiae for a moment and take a look at the big picture. What is the ultimate goal here? How can we get there with as little overhead as possible? How would you like to be treated by your fellow travellers?
Shouts
To the Slashdot "BSD is dying" crowd - big deal. Death is part of the cycle; take a look at your soft, pallid bodies and consider that right this very moment, parts of you are dying. See? It's not so bad.
To the bulk of the FreeBSD committerbase and the developer community at large - keep your eyes on the real goals. It's when you get distracted by the politickers
All our times have come Here but now they're gone Mac OS don't fear the reaper Nor do the windows, SUN or the rain..we can be like they are Come on baby...don't fear the reaper Baby take my hand...don't fear the reaper We'll be able to fly...don't fear the reaper BSD's bought the farm....
Distro is done Here but now they're gone Romeo and Juliet Are together in eternity...Romeo and Juliet 40,000 server crashes every day...Like Romeo and Juliet 40,000 workstations reformatted everyday...Redefine happiness Another 40,000 coming everyday...We can be like they are Come on baby...don't fear the reaper Baby take my hand...don't fear the reaper We'll be able to fly...don't fear the reaper BSD's bought the farm...
Love of two is one Here but now they're gone Came the last night of sadness And it was clear she couldn't log on Then the file was opened the wind appeared The mobo blew then disappeared The curtains flew then Jordan Hubbard and Michael Smith appeared...saying don't be afraid Come on baby...and she had no fear And she ran to them...then they started to fly They looked backward and said goodbye...she had become like they are She had taken their hand...she had become like they are Come on baby...don't fear the reaper "
In a startling turn of events today, a previously little-known fact came into the public eye: "*BSD Sux0rs". This came as a complete surprise to the BUWLA, or BSD Users With Large Assholes, as they previously thought that *BSD 0wned. "You see, even though I have never contributed code to any BSD project, I thought it was my duty to be a big asshole to others which don't use the OS I do, because it just 0wnz.", said one FreeBSD user. "Now that I know it sux0rs, though, I have to go find something else to be an asshole about."
One notorious OpenBSD fanatic known as WideOpen, told reporters, "I have to kill myself. This isn't how it was supposed to happen. My BSD has always been the best, and shouting that opinion in other people's faces at every chance I got has been my only hobby. It was all I ever did. It was what got me out of bed in the morning. Now I have to die. I will jam my bedpost up my ass until I hit my brain. It is the only way to go: BSD style."
In the volatile world of operating systems anything can happen. "At least we don't sux0r as much as Windows users", BigAzz, a relatively well-known NetBSD user said. "Screaming things in people's faces is my calling. Now I need to scream that BSD sux0rs. What a sad world. At least I won't kill myself like those uber-asshole OpenBSD guys. They are just way over the top. Or were, at least."
Nobody knows for sure what the future holds for the state of operating systems, but with Netcraft confirming the sux0r status, *BSD users all over the world will have to stick something else up their asses from now on or risk looking even more gay than they used to.
1. You can not play games on it. 2. It cannot be used by my grandma. 3. It lacks a GUI of any note. 4. There is no support available for it. 5. It is an assortment of fragmented OSes. 6. It cannot be run on the x86 platform. 7. You have to compile everything and know C. 8. Support for the latest hardware is always poor. 9. It is incompatiable with GNU/Linux. 10.It is dying.
What We Can Learn From BSD By Chinese Karma Whore, Version 1.0
Everyone knows about BSD's failure and imminent demise. As we pore over the history of BSD, we'll uncover a story of fatal mistakes, poor priorities, and personal rivalry, and we'll learn what mistakes to avoid so as to save Linux from a similarly grisly fate.
Let's not be overly morbid and give BSD credit for its early successes. In the 1970s, Ken Thompson and Bill Joy both made significant contributions to the computing world on the BSD platform. In the 80s, DARPA saw BSD as the premiere open platform, and, after initial successes with the 4.1BSD product, gave the BSD company a 2 year contract.
These early triumphs would soon be forgotten in a series of internal conflicts that would mar BSD's progress. In 1992, AT&T filed suit against Berkeley Software, claiming that proprietary code agreements had been haphazardly violated. In the same year, BSD filed countersuit, reciprocating bad intentions and fueling internal rivalry. While AT&T and Berkeley Software lawyers battled in court, lead developers of various BSD distributions quarreled on Usenet. In 1995, Theo de Raadt, one of the founders of the NetBSD project, formed his own rival distribution, OpenBSD, as the result of a quarrel that he documents on his website. Mr. de Raadt's stubborn arrogance was later seen in his clash with Darren Reed, which resulted in the expulsion of IPF from the OpenBSD distribution.
As personal rivalries took precedence over a quality product, BSD's codebase became worse and worse. As we all know, incompatibilities between each BSD distribution make code sharing an arduous task. Research conducted at MIT found BSD's filesystem implementation to be "very poorly performing." Even BSD's acclaimed TCP/IP stack has lagged behind, according to this study.
Problems with BSD's codebase were compounded by fundamental flaws in the BSD design approach. As argued by Eric Raymond in his watershed essay, The Cathedral and the Bazaar, rapid, decentralized development models are inherently superior to slow, centralized ones in software development. BSD developers never heeded Mr. Raymond's lesson and insisted that centralized models lead to 'cleaner code.' Don't believe their hype - BSD's development model has significantly impaired its progress. Any achievements that BSD managed to make were nullified by the BSD license, which allows corporations and coders alike to reap profits without reciprocating the goodwill of open-source. Fortunately, Linux is not prone to this exploitation, as it is licensed under the GPL.
The failure of BSD culminated in the resignation of Jordan Hubbard and Michael Smith from the FreeBSD core team. They both believed that FreeBSD had long lost its earlier vitality. Like an empire in decline, BSD had become bureaucratic and stagnant. As Linux gains market share and as BSD sinks deeper into the mire of decay, their parting addresses will resound as fitting eulogies to BSD's demise.
The End of FreeBSD
[ed. note: in the following text, former FreeBSD developer Mike Smith gives his reasons for abandoning FreeBSD]
When I stood for election to the FreeBSD core team nearly two years ago, many of you will recall that it was after a long series of debates during which I maintained that too much organisation, too many rules and too much formality would be a bad thing for the project.
Today, as I read the latest discussions on the future of the FreeBSD project, I see the same problem; a few new faces and many of the old going over the same tired arguments and suggesting variations on the same worthless schemes. Frankly I'm sick of it.
FreeBSD used to be fun. It used to be about doing things the right way. It used to be something that you could sink your teeth into when the mundane chores of programming for a living got you down. It was something cool and exciting; a way to spend your spare time on an endeavour you loved that was at the same time wholesome and worthwhile.
It's not anymore. It's about bylaws and committees and reports and milestones, telling others what to do and doing what you're told. It's about who can rant the longest or shout the loudest or mislead the most people into a bloc in order to legitimise doing what they think is best. Individuals notwithstanding, the project as a whole has lost track of where it's going, and has instead become obsessed with process and mechanics.
So I'm leaving core. I don't want to feel like I should be "doing something" about a project that has lost interest in having something done for it. I don't have the energy to fight what has clearly become a losing battle; I have a life to live and a job to keep, and I won't achieve any of the goals I personally consider worthwhile if I remain obligated to care for the project.
Discussion
I'm sure that I've offended some people already; I'm sure that by the time I'm done here, I'll have offended more. If you feel a need to play to the crowd in your replies rather than make a sincere effort to address the problems I'm discussing here, please do us the courtesy of playing your politics openly.
From a technical perspective, the project faces a set of challenges that significantly outstrips our ability to deliver. Some of the resources that we need to address these challenges are tied up in the fruitless metadiscussions that have raged since we made the mistake of electing officers. Others have left in disgust, or been driven out by the culture of abuse and distraction that has grown up since then. More may well remain available to recruitment, but while the project is busy infighting our chances for successful outreach are sorely diminished.
There's no simple solution to this. For the project to move forward, one or the other of the warring philosophies must win out; either the project returns to its laid-back roots and gets on with the work, or it transforms into a super-organised engineering project and executes a brilliant plan to deliver what, ultimately, we all know we want.
Whatever path is chosen, whatever balance is struck, the choosing and the striking are the important parts. The current indecision and endless conflict are incompatible with any sort of progress.
Trying to dissect the above is far beyond the scope of any parting shot, no matter how distended. All I can really ask of you all is to let go of the minutiae for a moment and take a look at the big picture. What is the ultimate goal here? How can we get there with as little overhead as possible? How would you like to be treated by your fellow travellers?
Shouts
To the Slashdot "BSD is dying" crowd - big deal. Death is part of the cycle; take a look at your soft, pallid bodies and consider that right this very moment, parts of you are dying. See? It's not so bad.
To the bulk of the FreeBSD committerbase and the developer community at large - keep your eyes on the real goals. It's when you get distracted by the politickers
Somewhere, in a lonely hospital room,
*BSD is dying
All our times have come
Here but now they're gone
Mac OS don't fear the reaper
Nor do the windows, SUN or the rain..we can be like they are
Come on baby...don't fear the reaper
Baby take my hand...don't fear the reaper
We'll be able to fly...don't fear the reaper
BSD's bought the farm....
Distro is done
Here but now they're gone
Romeo and Juliet
Are together in eternity...Romeo and Juliet
40,000 server crashes every day...Like Romeo and Juliet
40,000 workstations reformatted everyday...Redefine happiness
Another 40,000 coming everyday...We can be like they are
Come on baby...don't fear the reaper
Baby take my hand...don't fear the reaper
We'll be able to fly...don't fear the reaper
BSD's bought the farm...
Love of two is one
Here but now they're gone
Came the last night of sadness
And it was clear she couldn't log on
Then the file was opened the wind appeared
The mobo blew then disappeared
The curtains flew then Jordan Hubbard and Michael Smith appeared...saying don't be afraid
Come on baby...and she had no fear
And she ran to them...then they started to fly
They looked backward and said goodbye...she had become like they are
She had taken their hand...she had become like they are
Come on baby...don't fear the reaper "
In a startling turn of events today, a previously little-known fact came into the public eye: "*BSD Sux0rs". This came as a complete surprise to the BUWLA, or BSD Users With Large Assholes, as they previously thought that *BSD 0wned.
"You see, even though I have never contributed code to any BSD project, I thought it was my duty to be a big asshole to others which don't use the OS I do, because it just 0wnz.", said one FreeBSD user. "Now that I know it sux0rs, though, I have to go find something else to be an asshole about."
One notorious OpenBSD fanatic known as WideOpen, told reporters, "I have to kill myself. This isn't how it was supposed to happen. My BSD has always been the best, and shouting that opinion in other people's faces at every chance I got has been my only hobby. It was all I ever did. It was what got me out of bed in the morning. Now I have to die. I will jam my bedpost up my ass until I hit my brain. It is the only way to go: BSD style."
In the volatile world of operating systems anything can happen. "At least we don't sux0r as much as Windows users", BigAzz, a relatively well-known NetBSD user said. "Screaming things in people's faces is my calling. Now I need to scream that BSD sux0rs. What a sad world. At least I won't kill myself like those uber-asshole OpenBSD guys. They are just way over the top. Or were, at least."
Nobody knows for sure what the future holds for the state of operating systems, but with Netcraft confirming the sux0r status, *BSD users all over the world will have to stick something else up their asses from now on or risk looking even more gay than they used to.
1. You can not play games on it.
2. It cannot be used by my grandma.
3. It lacks a GUI of any note.
4. There is no support available for it.
5. It is an assortment of fragmented OSes.
6. It cannot be run on the x86 platform.
7. You have to compile everything and know C.
8. Support for the latest hardware is always poor.
9. It is incompatiable with GNU/Linux.
10.It is dying.
By Chinese Karma
Whore,
Version 1.0
Everyone knows about BSD's failure and imminent demise. As we pore over the
history of BSD, we'll uncover a story of fatal mistakes, poor priorities, and personal rivalry,
and we'll learn what mistakes to avoid so as to save Linux from a similarly grisly fate.
Let's
not be overly morbid and give BSD credit for its early successes. In the 1970s, Ken Thompson
and Bill Joy both made significant contributions to the computing world on the BSD platform. In
the 80s, DARPA saw BSD as the premiere open platform, and, after initial successes with the
4.1BSD product, gave the BSD company a 2 year contract.
These early triumphs would soon be
forgotten in a series of internal conflicts that would mar BSD's progress. In 1992, AT&T filed
suit against Berkeley Software, claiming that proprietary code agreements had been haphazardly
violated. In the same year, BSD filed countersuit, reciprocating bad intentions and fueling
internal rivalry. While AT&T and Berkeley Software lawyers battled in court, lead developers of
various BSD distributions quarreled on Usenet. In 1995, Theo de Raadt, one of the founders of
the NetBSD project, formed his own rival distribution, OpenBSD, as the result of a quarrel that he
documents on his
website. Mr. de Raadt's
stubborn arrogance was later seen in his clash with Darren Reed, which resulted in the expulsion
of IPF from the OpenBSD distribution.
As personal rivalries took precedence over a quality
product, BSD's codebase became worse and worse. As we all know, incompatibilities between each BSD
distribution make code sharing an arduous task.
Research conducted at MIT
found BSD's filesystem implementation to be "very poorly performing." Even BSD's acclaimed
TCP/IP stack has lagged behind, according to
this study.
Problems with BSD's codebase were compounded by fundamental
flaws in the BSD design approach. As argued by Eric Raymond in his watershed essay,
The Cathedral and the
Bazaar,
rapid, decentralized development models are inherently superior to slow, centralized ones
in software development. BSD developers never heeded Mr. Raymond's lesson and insisted that
centralized models lead to 'cleaner code.' Don't believe their hype - BSD's development model has
significantly impaired its progress. Any achievements that BSD managed to make were nullified by
the BSD license, which allows corporations and coders alike to reap profits without reciprocating
the goodwill of open-source. Fortunately, Linux is not prone to this exploitation, as it is
licensed under the GPL.
The failure of BSD culminated in the resignation of Jordan Hubbard
and Michael Smith from the FreeBSD core team. They both believed that FreeBSD had long lost its
earlier vitality. Like an empire in decline, BSD had become bureaucratic and stagnant. As Linux
gains market share and as BSD sinks deeper into the mire of decay, their parting addresses will
resound as fitting eulogies to BSD's demise.