I completely understand after working on a project for a compiler, which designed for 32-bit CPUs, had numerous arbitrary constants throughout the code generator involving 32-bit integers which had to be tracked down and destroyed.
Not the most fun job, as you all would imagine.
I completely understand after working on a project for a compiler, which designed for 32-bit CPUs, had numerous arbitrary constants throughout the code generator involving 32-bit integers which had to be tracked down and destroyed. Not the most fun job, as you all would imagine.
You could wonder if this could be used to improve the performance of X, by having more of it running on the GPU?