In addition, the cache's size or location isn't given. Is it a small cache on die or is it located in system memory?
The answer is both. It is stored in main memory, which is cached on chip. The CMS sets the memory usage on boot, but the OS can change the allocation on the fly. It's in the Ars article.
Well, off the top of my head, the following comment seems currently unprovable (certainly not proven by your comments):
To simulate a single quark, you would at least need one quark.
That is of course the basis of your statement. I personally do not see the inherent truth of that.
Additionally, I believe the original poster would be satisfied with a simulation of a subset of the universe or some small fictional universe following the same laws as our own. After all,
I wonder when games with physics engines are going to be able to simulate the universe to this detail?
poor word choice aside, sounds more like a plea for more realistic games, not for a simulation of a galaxy 5 million light years away from the game's setting.
That's a good idea, but it doesn't work. That setting is simply to change the default format of outgoing mail... if you reply to someone who wrote an HTML message, the reply is still in HTML format unless you explicitly change the format to Text in that message window.
Some other/. user had a good idea: Open Outlook From the menu go to Tools | Options Click on Security Change the Zone to "Restricted sites" Click OK
That will keep HTML formatting in tact and turn off script processing (set the security for incoming mail to HIGH).
You don't have to use the Mac address to have an IPv6 address. For servers, you'd just use a static ip. Heck, many machines don't even have a MAC address.
I for one couldn't hold interest in social activities as a child. But I always pined away for it... I've seen a lot of "social geeks" who end up changing their outward personality as the situation demands, and generally not restricting themselves to one single style of clothes or speech, but rather a collection of them. If you approach social relations as a system and social behaviours as the laws by which the system can be affected, then succeeding in that system is similar to understanding physical forces in a system of masses. That's an excellent point that wouldn't be deduced by non-geek (according to the article) but is related to the following quote: Later on, he may learn to tediously calculate what others are feeling, but that is hard work, indeed. Indeed. But that process does not live in isolation. Every aspect of social interaction, including the behavior of the "geek" himself, is controlled and limited by this; excepting those moments when a geek's guard is down. It takes energy dealing with people... can't keep it up all the time. Just my opinions.
With respect to: "Sharing is good, stealing is evil, non-sharing is neither good nor evil since it is not an act."
Not doing something is as much of an act as doing something. By not doing something, you have distinctly chosen a path, weather or not you are aware of the consequences.
Example: Microsoft takes the linux kernel, integrates support for win32, and doesn't release the source code. The act of not releasing the source code would probably destroy linux.
This would clearly be viewed as "good" by some, "bad" by others, and "who cares" by others still... just like everything else.
As you approach the speed of light in a given direction, the universe also contracts in that direction.
Relativity is very messed up. But, given enough energy, relativity does say that you can cross the universe in an infinitely small amount of time (relative to yourself).
Think of a photon bouncing between 2 parallel mirrors. Someone looking at that would count a certain number of cycles per second.
Imagine if this contraption were on a space ship flying to the nearest star at.9999...c. An observer on earth would calculate a much different number of cycles per second.
About the whole acceleration thing, it's a vague memory here, but apparently the object that undergoes acceleration experiences the time dialation.
As a simpler case, picture an object traveling at the speed of light. Since nothing can travel faster, nothing in the object can move... no time. Traveling at.9999c is almost like that. Time for the object flows very slowly to an outside observer.
The answer is both. It is stored in main memory, which is cached on chip. The CMS sets the memory usage on boot, but the OS can change the allocation on the fly. It's in the Ars article.
What about the motivation of being the richest person in the world?
You mention his ego, but overlook that huge point.
Well, off the top of my head, the following comment seems currently unprovable (certainly not proven by your comments):
To simulate a single quark, you would at least need one quark.
That is of course the basis of your statement. I personally do not see the inherent truth of that.
Additionally, I believe the original poster would be satisfied with a simulation of a subset of the universe or some small fictional universe following the same laws as our own. After all,
I wonder when games with physics engines are going to be able to simulate the universe to this detail?
poor word choice aside, sounds more like a plea for more realistic games, not for a simulation of a galaxy 5 million light years away from the game's setting.
That's a good idea, but it doesn't work. That setting is simply to change the default format of outgoing mail... if you reply to someone who wrote an HTML message, the reply is still in HTML format unless you explicitly change the format to Text in that message window.
/. user had a good idea:
Some other
Open Outlook
From the menu go to Tools | Options
Click on Security
Change the Zone to "Restricted sites"
Click OK
That will keep HTML formatting in tact and turn off script processing (set the security for incoming mail to HIGH).
It sounds like your basic point is that jurors are stupid. Thus the average American is stupid.
That's probably true, but I don't see a way around it.
You don't have to use the Mac address to have an IPv6 address. For servers, you'd just use a static ip. Heck, many machines don't even have a MAC address.
A bar code is just a machine-friendly number. Neither nature nor the patent could place any restrictions on its use.
There are a limited number of things that you're aware that you're not doing. I.e. consciously choosing not to do them.
I for one couldn't hold interest in social activities as a child. But I always pined away for it... I've seen a lot of "social geeks" who end up changing their outward personality as the situation demands, and generally not restricting themselves to one single style of clothes or speech, but rather a collection of them. If you approach social relations as a system and social behaviours as the laws by which the system can be affected, then succeeding in that system is similar to understanding physical forces in a system of masses. That's an excellent point that wouldn't be deduced by non-geek (according to the article) but is related to the following quote: Later on, he may learn to tediously calculate what others are feeling, but that is hard work, indeed. Indeed. But that process does not live in isolation. Every aspect of social interaction, including the behavior of the "geek" himself, is controlled and limited by this; excepting those moments when a geek's guard is down. It takes energy dealing with people... can't keep it up all the time. Just my opinions.
I doubt that an autistic person would want to be the first post. Just a thought.
Except that TPM needed no marketing. People were going to see it. Period.
With respect to:
"Sharing is good, stealing is evil, non-sharing is neither good nor evil since it is not an act."
Not doing something is as much of an act as doing something. By not doing something, you have distinctly chosen a path, weather or not you are aware of the consequences.
Example:
Microsoft takes the linux kernel, integrates support for win32, and doesn't release the source code. The act of not releasing the source code would probably destroy linux.
This would clearly be viewed as "good" by some, "bad" by others, and "who cares" by others still... just like everything else.
NT is not a Beowulf replacement. NT supports multiple processors on a single machine. Beowulf supports multiple processors on multiple machines.
SMP does not a Beowulf cluster make.
Sounds like a good reason to go on vacation.
Time is relative. See my post above.
As you approach the speed of light in a given direction, the universe also contracts in that direction.
Relativity is very messed up. But, given enough energy, relativity does say that you can cross the universe in an infinitely small amount of time (relative to yourself).
Actually, the previous poster was right.
.9999...c. An observer on earth would calculate a much different number of cycles per second.
.9999c is almost like that. Time for the object flows very slowly to an outside observer.
Think of a photon bouncing between 2 parallel mirrors. Someone looking at that would count a certain number of cycles per second.
Imagine if this contraption were on a space ship flying to the nearest star at
About the whole acceleration thing, it's a vague memory here, but apparently the object that undergoes acceleration experiences the time dialation.
As a simpler case, picture an object traveling at the speed of light. Since nothing can travel faster, nothing in the object can move... no time. Traveling at