Winamp is far better than WMP, and it sets the file defaults to itself.
If you open up folder settings I believe you can reassign them, too. Unfortunately, the only way to get rid of IE properly is to switch operating systems.
Note that MS products often ignore you default browser settings and open pages in IE whatever the setting.
This was, in fact, thought up by daedalus and was detailed in his book, The Inventions of Daedalus. It was his plan to fit it to jet engines to cancel the noise from them.
In what way, exactly?
I found it quite satisfactory for speed, gameplay and lack of glitches. One annoying thing was that the Tactical Ops mod wouldn't copy from windows, but with all the other stuff I brought over, it doesn't matter that much.
Currently I don't have much time for gaming, but were I to do so seriously - i.e. play through them properly, in one hour/plus sessions, I'd probably use windows.
Forgive me if I'm mistaken but aren't XFree86, Gnome, KDE, and all the other windowing enviornments for Linux really just 3rd party apps that add functionality on to the OS?
True, but those're included by default in many Linux Distros.
Mind you, you have an extremely good point on the "built in" front, however, for ease-of-use, getting new drivers is not so brilliant. Not to mention the fact that the drivers could break the thing. (Unlikely, but possible)
I'm pretty sure XF86 has it better than Windows on this one.
I disagree - it's not *just* legacy games that people want. Of course, porting things such as UT provided a boost in the market - I play UT on Linux.
I think there're a couple of games that need to be playable on Linux - UT, Half Life, C&C, Max Payne...
The "classics," basically. If you're a die hard fan of Billy Bob's pro Stamp Collector, then I doubt you will convert to Linux, but there're certain games that would get people thinking - when coupled with a few new games released for Linux.
It may be possible to boost confidence by getting programmers to port games to Linux as quickly as possible, releasing the ports as near to the release date of the Windows version as possible. This would then convince people that new games are coming out for linux, hopefully converting some, meaning that the professional developers would consider releasing a linux version as well, not just 3rd party programmers.
Personally, I'd be happy on Linux with UT, Hitman 2, and the promise of Thief 3 and Half Life 2.
This is the way Windows is going, anyhow.
It's generally referred to as "bloat!"
Computers are customizable, and having everything pre-installed would seriously limit this. When was the last time you made your fridge take the beans out and cook them at 6:00 in time for "The Simpsons?"
If you fill the thing up with stuff you don't want, you'd have to uninstall it to get the "uncommon or little used functionality."
The point being that OEMs can choose to stick WinAmp or Realplayer (hopefully the former) on their Windows machines, rather than forcing users to use the format that the machine came with.
This isn't technically forcing, but most users will stick with what's given and would not be supporting anyone but MS.
Winamp is far better than WMP, and it sets the file defaults to itself. If you open up folder settings I believe you can reassign them, too. Unfortunately, the only way to get rid of IE properly is to switch operating systems. Note that MS products often ignore you default browser settings and open pages in IE whatever the setting.
This was, in fact, thought up by daedalus and was detailed in his book, The Inventions of Daedalus. It was his plan to fit it to jet engines to cancel the noise from them.
In what way, exactly? I found it quite satisfactory for speed, gameplay and lack of glitches. One annoying thing was that the Tactical Ops mod wouldn't copy from windows, but with all the other stuff I brought over, it doesn't matter that much. Currently I don't have much time for gaming, but were I to do so seriously - i.e. play through them properly, in one hour/plus sessions, I'd probably use windows.
I think there're a couple of games that need to be playable on Linux - UT, Half Life, C&C, Max Payne...
The "classics," basically. If you're a die hard fan of Billy Bob's pro Stamp Collector, then I doubt you will convert to Linux, but there're certain games that would get people thinking - when coupled with a few new games released for Linux.
It may be possible to boost confidence by getting programmers to port games to Linux as quickly as possible, releasing the ports as near to the release date of the Windows version as possible. This would then convince people that new games are coming out for linux, hopefully converting some, meaning that the professional developers would consider releasing a linux version as well, not just 3rd party programmers.
Personally, I'd be happy on Linux with UT, Hitman 2, and the promise of Thief 3 and Half Life 2.
This is the way Windows is going, anyhow. It's generally referred to as "bloat!" Computers are customizable, and having everything pre-installed would seriously limit this. When was the last time you made your fridge take the beans out and cook them at 6:00 in time for "The Simpsons?" If you fill the thing up with stuff you don't want, you'd have to uninstall it to get the "uncommon or little used functionality."
The point being that OEMs can choose to stick WinAmp or Realplayer (hopefully the former) on their Windows machines, rather than forcing users to use the format that the machine came with. This isn't technically forcing, but most users will stick with what's given and would not be supporting anyone but MS.