I think talking with real people is the heart of any community..the question is, can you build that into virtual communities. Do you, for example consider real time chats and video talk to be the equivalent? But this doesn't make you a Luddite..Far from it..
You can block them, ignore them, or criticize them. Jeez, how many choices do you want? As to the Katzian bullshit generator, it triggers many responses..the big paycheck is another question..
The answer is, I think, that few kid's books deal with graphic themes of violence. Plus they aren't repetitive or the least bit addictive. Also, they are controllable easily by adults. Just some of the differences.
As to being self-appointed, I've never been dumb enough to hire me. Somebody else always has, though they usually get over it and come to their senses.
I have to say this is a good and smart point. I'm obviously not in a position to undertake so detailed a society of individual gamers and their gamers, but Rudeboy's point about games reflecting individual personality's is well taken. It would be very worthwhile. Though I sort of thought I was making somewhat the same point.
The purpose of writing a column or series like this isn't to be as definitive as that, but to raise a subject and an issue and let people talk about it. I'm glad to see that's happening.
Spewing out masturbatory journalism is definitely a first-rate reason for Katz or any other bashing. But I'm not sure a supermarket tabloid would hire me, though if you have one in mind let me know. I hear they pay well.
I'd definitely bash Katz if I thought he were real, rather than a figment of Jeff and Rob's imagination..
I don't set out to reach any particular audience, but your assumptions about slashdot are wrong. For obvious reasons, a very small percentage of people post on Threads, due to the number of people screaming that they know everything about everything. But I got more response to this series from Slashdot readers than anything I've written since The Last Days of Politics, so somebody is mis-reading something. I don't think it's me.
Be careful about gauging slashdot from the disprorportionately hostile group of people who monopolize Threads. Not typical. As I said earlier I've gotten well over 600 e-mails about this column, almost all from Slashdot readers, many apologizing for the tone of many of the comments here. The e-mail is by no means all praise, but invariably thoughtful and interesting. Sorry they won't post publically, as should be the case.
But you misjudge slashdot by assuming what the audience is or isn't. The audience is very diverse and mixed and lots of people are very interesting in this subject...The idea that people might find the subject of gaming "scary" is...well, scary.
I'm not sure that I have to write every article for you. I've gotten about 600 e-mails so far about this article, and people seem to find it plenty interesting and relevant to them. I'm thrilled that you kayak, but is that written for me? The notion that "WE" know everything about stuff like this is just elitist. Gaming is a huge subject and a lot of people are eager to talk about it. If you know it all, then skip it.
Yes, definitely I'm serious. In five years, society at large will be taking gaming very seriously as a culture. Make sure to e-mail me when you see it. (I'll be cleaningsomebody's floors)
Got Starcraft and Diablo last month and have begun playing them (very happily). I've played some games briefly, but no, I'm not much of a gamer at all. Maybe that will change.
This is a pretty circular argument. It goes from a good point...game developers are largely uncredited artists, to some ranting about Columbine and Napster (I haven't written much about Napster in quite awhile) that I simply don't understand. The germ "Geek" is also pretty meaningless these days when everybody's grandma is online. I think this poster is clinging to the notion of somehow being superior, but as I said, I can't really follow the reasoning past the smart and true point up top.
Is the poster saying the Columbine posters have to have used Linux to be worth of posting to Slashdot. Yuk.
If you read Playfful World or Trigger Happy by Stephen Poole, there are some interesting studies from the Pentagon and Harvard Medical School about how gamers often have high (higher) IQ's in comparison to the general population because of the stimulation . Reading the studies, I honestly couldn't figure out if because gamers are apt to be relatively intelligent and educated, or if games make them that way. Gaming, it seems to me, would have at least as much impact on a mind as chess or othe pursuits society deems worthwhile..
I'm not sure I disagree, or that this is an extreme viewpoint. And you can just read Threads to see that smart people can be thugs as well. But you can't consider who these gamers are -- technologically empowered kids in the millions, and not, in my opinion, believe they will be shaping society in the future. But sure, a lot of them are jerks, as you can gleam from reading any Threads on any topic. Doesn't mean they aren't smart or won't be influential, tho. Or that they won't grow up and find better use of their time than writing hostile posts...
Off-hand, some universal generational experiences: TV, movies, shopping (non-cultural). Book were a universal experience among educated elites, but less so these days, as many well educated people choose other forms of entertainment and information (like gaming) although book readership remains high. TV is probably the best contemporary American example of a previous generational experience, though remember it was passively consumed -- until the switcher people could only watch, not control or participate.
I like the connection between non-gamers and anal retentiveness, though from some of the posts here, you might not want to take it too far. But I think this is a very smart post. One of the interesting things about gaming is that repetition becomes satisfying, even sometimes obsessive. Have to think about the connection to Republicans, thought.
I'm not getting your squawk Squadboy. Of course that's an average. Thats what an average means. What's your point? Of course some kids play less, some more. Personally, I'd be embarrassed to comment on something I had read, and to do so publically and enthusiastically. Takes much gall.
During the rescue scene at the end, there is 15 minutes with no dialogue at all, one of the longest such stretches in recent movie history.
Another reason why I think this was an inventive movie..it may be in this era people simply can't stand a movie that's that reflective and deliberate...maybe for good reasons.
I'm not sure what you mean by "bunk," but I think the pacing was very deliberate, and very inventive. I the age of the slam-bang, explosion a minute movie, he chose to go another, very deliberately slow placed way. I think it resulted in great character development and an eerie sense of Dunn, but I guess you didn't. It was very unusual.
Haven't you heard..There was a secret meeting of Slashdot moguls deep in the heartland and they agreed that benign posts are in this week..Very hush-hush, but you rooted it out, you devil..I'm not sure I've ever been call benign before, but it's a step up from much of what I've called.
I'd love some other feedback on the ending..Some people thought it was abrupt..I thought it was much in keeping with comic book narrative..I'd love other opinions..somebody just e-mailing me objecting to the linking between technology and computing and evil at the end..
I think talking with real people is the heart of any community..the question is, can you build that into virtual communities. Do you, for example consider real time chats and video talk to be the equivalent? But this doesn't make you a Luddite..Far from it..
Wow, the lst time I've ever been called so NPR. I need to get in touch with a producer..I think they'd be quite stunned.
You can block them, ignore them, or criticize them. Jeez, how many choices do you want? As to the Katzian bullshit generator, it triggers many responses..the big paycheck is another question..
The answer is, I think, that few kid's books deal with graphic themes of violence. Plus they aren't repetitive or the least bit addictive. Also, they are controllable easily by adults. Just some of the differences.
As to being self-appointed, I've never been dumb enough to hire me. Somebody else always has, though they usually get over it and come to their senses.
I have to say this is a good and smart point. I'm obviously not in a position to undertake so detailed a society of individual gamers and their gamers, but Rudeboy's point about games reflecting individual personality's is well taken. It would be very worthwhile. Though I sort of thought I was making somewhat the same point.
The purpose of writing a column or series like this isn't to be as definitive as that, but to raise a subject and an issue and let people talk about it. I'm glad to see that's happening.
Spewing out masturbatory journalism is definitely a first-rate reason for Katz or any other bashing. But I'm not sure a supermarket tabloid would hire me, though if you have one in mind let me know. I hear they pay well.
I'd definitely bash Katz if I thought he were real, rather than a figment of Jeff and Rob's imagination..
...are you making between gaming and social skills? I'd be curious to know what you mean..
...the physical side of life? Sounds highly metaphysical..
I don't set out to reach any particular audience, but your assumptions about slashdot are wrong. For obvious reasons, a very small percentage of people post on Threads, due to the number of people screaming that they know everything about everything. But I got more response to this series from Slashdot readers than anything I've written since The Last Days of Politics, so somebody is mis-reading something. I don't think it's me.
Be careful about gauging slashdot from the disprorportionately hostile group of people who monopolize Threads. Not typical. As I said earlier I've gotten well over 600 e-mails about this column, almost all from Slashdot readers, many apologizing for the tone of many of the comments here. The e-mail is by no means all praise, but invariably thoughtful and interesting. Sorry they won't post publically, as should be the case.
But you misjudge slashdot by assuming what the audience is or isn't. The audience is very diverse and mixed and lots of people are very interesting in this subject...The idea that people might find the subject of gaming "scary" is...well, scary.
I'm not sure that I have to write every article for you. I've gotten about 600 e-mails so far about this article, and people seem to find it plenty interesting and relevant to them. I'm thrilled that you kayak, but is that written for me? The notion that "WE" know everything about stuff like this is just elitist. Gaming is a huge subject and a lot of people are eager to talk about it. If you know it all, then skip it.
Yes, definitely I'm serious. In five years, society at large will be taking gaming very seriously as a culture. Make sure to e-mail me when you see it. (I'll be cleaningsomebody's floors)
Got Starcraft and Diablo last month and have begun playing them (very happily). I've played some games briefly, but no, I'm not much of a gamer at all. Maybe that will change.
This is a pretty circular argument. It goes from a good point...game developers are largely uncredited artists, to some ranting about Columbine and Napster (I haven't written much about Napster in quite awhile) that I simply don't understand. The germ "Geek" is also pretty meaningless these days when everybody's grandma is online. I think this poster is clinging to the notion of somehow being superior, but as I said, I can't really follow the reasoning past the smart and true point up top.
Is the poster saying the Columbine posters have to have used Linux to be worth of posting to Slashdot. Yuk.
If you read Playfful World or Trigger Happy by Stephen Poole, there are some interesting studies from the Pentagon and Harvard Medical School about how gamers often have high (higher) IQ's in comparison to the general population because of the stimulation . Reading the studies, I honestly couldn't figure out if because gamers are apt to be relatively intelligent and educated, or if games make them that way. Gaming, it seems to me, would have at least as much impact on a mind as chess or othe pursuits society deems worthwhile..
I'm not sure I disagree, or that this is an extreme viewpoint. And you can just read Threads to see that smart people can be thugs as well. But you can't consider who these gamers are -- technologically empowered kids in the millions, and not, in my opinion, believe they will be shaping society in the future. But sure, a lot of them are jerks, as you can gleam from reading any Threads on any topic. Doesn't mean they aren't smart or won't be influential, tho. Or that they won't grow up and find better use of their time than writing hostile posts...
Off-hand, some universal generational experiences: TV, movies, shopping (non-cultural). Book were a universal experience among educated elites, but less so these days, as many well educated people choose other forms of entertainment and information (like gaming) although book readership remains high. TV is probably the best contemporary American example of a previous generational experience, though remember it was passively consumed -- until the switcher people could only watch, not control or participate.
I like the connection between non-gamers and anal retentiveness, though from some of the posts here, you might not want to take it too far. But I think this is a very smart post. One of the interesting things about gaming is that repetition becomes satisfying, even sometimes obsessive. Have to think about the connection to Republicans, thought.
Interesting topic..I'd be interested to read more about that, but I've never writtena bout cheating..
I'm not getting your squawk Squadboy. Of course that's an average. Thats what an average means. What's your point? Of course some kids play less, some more. Personally, I'd be embarrassed to comment on something I had read, and to do so publically and enthusiastically. Takes much gall.
During the rescue scene at the end, there is 15 minutes with no dialogue at all, one of the longest such stretches in recent movie history.
Another reason why I think this was an inventive movie..it may be in this era people simply can't stand a movie that's that reflective and deliberate...maybe for good reasons.
I'm not sure what you mean by "bunk," but I think the pacing was very deliberate, and very inventive. I the age of the slam-bang, explosion a minute movie, he chose to go another, very deliberately slow placed way. I think it resulted in great character development and an eerie sense of Dunn, but I guess you didn't. It was very unusual.
Haven't you heard..There was a secret meeting of Slashdot moguls deep in the heartland and they agreed that benign posts are in this week..Very hush-hush, but you rooted it out, you devil..I'm not sure I've ever been call benign before, but it's a step up from much of what I've called.
Neat observation..also in the car window outside the stadium when he chased the weird guy.
This is the clarification of the puzzling I was hoping for. Thanks, WB..I think you captured it for me perfectly, and better than I did.
I'd love some other feedback on the ending..Some people thought it was abrupt..I thought it was much in keeping with comic book narrative..I'd love other opinions..somebody just e-mailing me objecting to the linking between technology and computing and evil at the end..