There was a large section of HL1 where the chopper was persistently firing at you. I think you were outside in a desert-style area, and possibly near a dam? It's hard to remember. What I do remember is the utter frustration of having your health whittled down every time it got a lock on you. When I emerged on the cliffs later in the game, came across the rocket launcher and then heard the whirr of the copter's rotors I felt a chill go up my spine.
It's one of the only times I've felt genuinely vindictive towards a computer game character, and it was an inanimate vehicle. Masterful design.
While it was possible to shoot it down when it first bothers you, it cost a large amount of ammo, which I definitely couldn't spare the first time through the game.
If it's written for Windows and it works perfectly on Windows, but suddenly has problems when run under WINE... surely it's due to the fact that it was never meant to be run under WINE.
Thus, they aren't bugs, it's just reacting in an unexpected way to an enviroment that it was never designed to be run under.
There's a difference between attempting to build a mod community around a POS and making it easy for a possible user community to spring up.
Opening user forums and actively supporting any development around a game = good attitude.
Imagine if Valve hadn't bundled Worldcraft with Half Life and had tried (for whatever reason) to quash Counterstrike.
Yes, you can't spring up a community out of nothing, but you can attempt to make a comfortable climate for it to foster.
Shouldn't things like Pac-Man, Space Invaders, Street Fighter II, Donkey Kong and Pong be auto-accepts? They've put us where we are today in gaming.
In a good way!
(though I did hear an interesting argument that Space Invaders ruined gaming, since it was about violence and thus set the scene for gaming to be generally revolved around violent behaviour.)
I disagree. When Half Life was released, it ran poorly on my fairly recent machine. Remember, this was back before everyone had solid graphics cards and surplus memory.
I'm sure that if you're playing HL2 on a contemporaray machine in 2009, it'll run like a dream.
Wait, what? No shotgun? The rest of your points are perfectly valid (apart from maybe the boss battle one) but... that's insane!
I really disagree with you there about HL1.
There was a large section of HL1 where the chopper was persistently firing at you. I think you were outside in a desert-style area, and possibly near a dam? It's hard to remember. What I do remember is the utter frustration of having your health whittled down every time it got a lock on you.
When I emerged on the cliffs later in the game, came across the rocket launcher and then heard the whirr of the copter's rotors I felt a chill go up my spine.
It's one of the only times I've felt genuinely vindictive towards a computer game character, and it was an inanimate vehicle.
Masterful design.
While it was possible to shoot it down when it first bothers you, it cost a large amount of ammo, which I definitely couldn't spare the first time through the game.
If it's written for Windows and it works perfectly on Windows, but suddenly has problems when run under WINE... surely it's due to the fact that it was never meant to be run under WINE. Thus, they aren't bugs, it's just reacting in an unexpected way to an enviroment that it was never designed to be run under.
There's a difference between attempting to build a mod community around a POS and making it easy for a possible user community to spring up. Opening user forums and actively supporting any development around a game = good attitude. Imagine if Valve hadn't bundled Worldcraft with Half Life and had tried (for whatever reason) to quash Counterstrike. Yes, you can't spring up a community out of nothing, but you can attempt to make a comfortable climate for it to foster.
Shouldn't things like Pac-Man, Space Invaders, Street Fighter II, Donkey Kong and Pong be auto-accepts? They've put us where we are today in gaming. In a good way! (though I did hear an interesting argument that Space Invaders ruined gaming, since it was about violence and thus set the scene for gaming to be generally revolved around violent behaviour.)
I'm just waiting for the Google Maps hack.
Quite honestly - it's a site dedicated to the XBox 360. What did you think was going to happen?
If you've pre-ordered HL2, it'll be at the bottom of the Play Games list, next to the dedicated servers.
I disagree. When Half Life was released, it ran poorly on my fairly recent machine. Remember, this was back before everyone had solid graphics cards and surplus memory. I'm sure that if you're playing HL2 on a contemporaray machine in 2009, it'll run like a dream.