Well, what about moving away from random generators and talk about plain old replay value instead. Random generators are good for map games, but good replay value can be added to any game and make you come back to it again and again. Like RPG games where you pick the character you want to be, u have partial replay when you win and go back to be another character, but it gets better when that character gets to go on their own quest, and not down the same on you just spent hours and hours beating. Then you'll come back again and again. I guess this works with short gameplay games, so, longer and complex games makeup for it with what...70 hours of gameplay? After that, does anyone really want to go back through it all after you've beat it once already? Different characters and quests can also be applied to FPS, strategy, even platformers i guess, as for puzzle, i guess there would be unlocking new puzzles, or something. I'm just saying more replay value should be payed attention to by developers, and look beyond random generators, because you're still doing the same thing, just on a different terrain, it doesnt fully give you the feeling of "playing for the 1st time all over again". I'm glad i rented LOTR 2 towers for PS2, anyone who has played it can back me up on that.
lol, thankyou, 11km/sec woulda been just dandy, but thanks for the...."nitpick"
Well, what about moving away from random generators and talk about plain old replay value instead. Random generators are good for map games, but good replay value can be added to any game and make you come back to it again and again. Like RPG games where you pick the character you want to be, u have partial replay when you win and go back to be another character, but it gets better when that character gets to go on their own quest, and not down the same on you just spent hours and hours beating. Then you'll come back again and again. I guess this works with short gameplay games, so, longer and complex games makeup for it with what...70 hours of gameplay? After that, does anyone really want to go back through it all after you've beat it once already? Different characters and quests can also be applied to FPS, strategy, even platformers i guess, as for puzzle, i guess there would be unlocking new puzzles, or something. I'm just saying more replay value should be payed attention to by developers, and look beyond random generators, because you're still doing the same thing, just on a different terrain, it doesnt fully give you the feeling of "playing for the 1st time all over again". I'm glad i rented LOTR 2 towers for PS2, anyone who has played it can back me up on that.
thank goodness for our atmosphere...anyone know how fast meteors and comets move through space...without lookin it up?