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User: iamthekwisatzhaderac

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  1. I finally remember my point..... on When Videogames Publishers Go 'Street' · · Score: 1

    After a good night of sleep, or something like it, I finally remember my point. My point was that whomever wrote the comment about "30+" people is.. well... full of shit. I do not know the correct psychological term for it "blame-shifting" or something like that; it is, more or less, wreckless finger-pointing.... If a game is good, it will stand on its own merits. Perhaps this was a frustrated game developer speaking, I don't know. I only know that the actual CONTENT of games has been lacking for the most part, but not TOTALLY. GTA is not only a great game for the fun-fuck-everyone-up factor, but also because it has content and allows the player to "explore". It brings me back to the time when there were games like Leisure Suit Larry and Space Quest. Yes, I know that's not a very adequate comparison b/c in those days you were a bit limited to where you could explore.. but, they sure were fun. The world is full of critics, and opinions, and it should be. However, on a serious note, if one is going to critique peoples on a personal level, based on the games they play.. I would think that they should be able to tell me why playing a game where "pretend" to decapitate human beings or "pretend" to outrun the police is any worse than "Space Invaders" where your whole objective is to kill all the aliens. Sure the graphics were not as great, but that is the yardstick of civilization, now isn't it? Your fucking video card. Yeah, the second my peoples want to go for a vacation, though, we get the long end of uncle sam's hospitality up our asses....... oh, wait... I'm getting off the subject again....

  2. Re:Leisure Suit Larry on When Videogames Publishers Go 'Street' · · Score: 1

    ...way / was..... *grumble*

  3. Re:Leisure Suit Larry on When Videogames Publishers Go 'Street' · · Score: 1

    The hooker in Leisure Suit Larry will take all of your money, though.. that ##### removed by request of Fred Flintstone for violation of patent #0198bc, pertaining to utterances of curse words under the breath, or in such a was as that the wife cannot hear ##### No...... that probably wasn't my point either, anyway.

  4. The first "adult" game.. on When Videogames Publishers Go 'Street' · · Score: 1

    The first "adult" or "mature" PC game I played was "Leather Godesses of Phobos".. but living in the US, and also being as young as I was, I'm sure that wasn't the first? This topic made me wonder about that (I'll probably be hitting google in a minute)......

  5. Re:Leisure Suit Larry on When Videogames Publishers Go 'Street' · · Score: 1

    Oh, I remember what my point was now...... I think that if one were to look beyond the broad generalizations, stigma (or whatever one would call it) associated with games or gaming, that person would find that there is a niche (or should be) for almost everyone. Some people like quests, some like driving cars, some like RPGs, some like bouncing footballs off of a naked woman's tits... it's a GAME.. if you you hear someone say they do not like it, or want to "ban" it or whatever, maybe decide for yourself.. but don't say that every "old" school gamer feels that way, b/c you would be wrong....... I fought my way thru the invisible "jelly" maze in "Adventure" on the Atari, just to get laid by a six pixel princess.. if we only had the technology or maybe the "openness" then, that we do now.. I might have been a bit wealthier (sp?), but less naive, as I would have realized you can pummel the hooker's skull with a baseball bat AFTER the bj and get ALL your money back! (p.s. that was a joke.. GTA reference)

  6. Leisure Suit Larry on When Videogames Publishers Go 'Street' · · Score: 1

    Having controversial content in a video game is nothing new.. hell.. it is, sometimes, what makes them worth playing. Hello, I am 28 years old.. and I am a game addict...... It all started when I was five or six, but I cannot be sure, because I have no sense of time. The first game that I remember, I don't even know the name of. It was on the Atari.. each player was a tank (really just a 3x3 square with two pixels hanging out in the middle, as the cannon - maybe it was six pixels, then two, then a few to be the cannon, I don't remember). I think that you could manipulate a setting in the game, or on the console itself that would allow your tank to move around. There was also an option to allow the bullet, a single square pixel, to either bounce off the side of the screen or "wrap" around. It has been so long, I honestly don't remember; wtf was my point again? Oh, yeah... I have a feeling that whoever wrote the original comment was trolling for a response of some kind....... so I will just shut up, b/c I forgot what I was going to say in the first place.......