Well, in Red Planet, it was the "space janitor" (a mechanical engineer) the one that made it to the end of the movie. http://www.imdb.com/title/tt0199753/
Amen to that. Instead on focusing on the latest and greatest fad, new developers should try to do the following:
Learn the craft, not only the tools.
A little of algorithmic complexity
and data structures won't kill you.
Throw a little math for good measure.
Abstraction and modularization is the
key for good architectures, it does not
matter if you prefer procedural, functional
or object oriented techniques.
Just my 2 cents.
It seems that nobody remembers the transition between KDE 1 and KDE 2. KDE 2 was a major redesign over the 1 series, and at the beginning had the same issues that KDE 4 right now has. But eventually it grew up into the beautiful 3.5 series. So I think we'll have what we're expecting from KDE 4 around 4.5 version. Go KDE!
Just my 2 cents.
Happy Birthday gcc!
Well, in Red Planet, it was the "space janitor" (a mechanical engineer) the one that made it to the end of the movie. http://www.imdb.com/title/tt0199753/
Flawless Victory!
This war is not meant to be won or lost, it is meant to be sustained.
Hehehe, he forked catholithism... *ducks*
Amen to that. Instead on focusing on the latest and greatest fad, new developers should try to do the following: Learn the craft, not only the tools. A little of algorithmic complexity and data structures won't kill you. Throw a little math for good measure. Abstraction and modularization is the key for good architectures, it does not matter if you prefer procedural, functional or object oriented techniques. Just my 2 cents.
It seems that nobody remembers the transition between KDE 1 and KDE 2. KDE 2 was a major redesign over the 1 series, and at the beginning had the same issues that KDE 4 right now has. But eventually it grew up into the beautiful 3.5 series. So I think we'll have what we're expecting from KDE 4 around 4.5 version. Go KDE! Just my 2 cents.
And I also heard that it's coded in Perl 6