If people wanted to interpret this law badly, anyone can be convicted of a crime.
As more of these laws are passed.
Speak out against the government, and the FBI will find something to put you in jail for.
www.geocities.com/James_Sager_PA
If you have a CD, you should be able to let your friend borrow it, or even rent it to others.
Now if someone made a website that charged 5c to allow a rental of information, you could make a ton of money, and it wouldn't be piracy, because you shouldn't use your CD while yours is checked out.
We're heading towards a global library of media.
The pirates should be left alone, theres still enough capitalism left in the system to pay for movies.
I hit this IN DEPTH:
Chapter 6
Creativity is exhausted. Theres only so much you can do on the screen. Back in the 80s it was thought the possibilities are endless, but we know now that everything is converging on 3d simulating the real world then adding fantasy on.
I've developed games independently, and almost had the first MMORPG ever released. I've spent over 6000 hours coding games, and open source DOES help... The problem is that open source isn't mature enough yet to get over the hurdle of in house intellectual property. CrystalSpace is a good 3d tool, but it needs to mature before amatuers are making marioworld64 clones.
If people wanted to interpret this law badly, anyone can be convicted of a crime. As more of these laws are passed. Speak out against the government, and the FBI will find something to put you in jail for. www.geocities.com/James_Sager_PA
If you have a CD, you should be able to let your friend borrow it, or even rent it to others. Now if someone made a website that charged 5c to allow a rental of information, you could make a ton of money, and it wouldn't be piracy, because you shouldn't use your CD while yours is checked out.
We're heading towards a global library of media. The pirates should be left alone, theres still enough capitalism left in the system to pay for movies. I hit this IN DEPTH: Chapter 6
Creativity is exhausted. Theres only so much you can do on the screen. Back in the 80s it was thought the possibilities are endless, but we know now that everything is converging on 3d simulating the real world then adding fantasy on.
I've developed games independently, and almost had the first MMORPG ever released. I've spent over 6000 hours coding games, and open source DOES help... The problem is that open source isn't mature enough yet to get over the hurdle of in house intellectual property. CrystalSpace is a good 3d tool, but it needs to mature before amatuers are making marioworld64 clones.