There should still always be one person attached to the game. Design by committee has always had problems in timeline management and product quality control. A single vision is required to put out a solid product that performs strongly in what it's designed to do. "Group" projects tend to never see the light of day due to feature-creep, budget problems, and a general lack of quality. "Ownership" on the other hand is a different idea. Responsibility is another idea as well. Credit should be given where credit is due because yes, games are no longer developed by a single person.
If you guys liked MechWarrior, this is definitely something to check out. A little faster paced and more arcade style but a blast. Definitely one of the best independent projects out there. Support the devs, they deserve it. Hopefully more game devs will take a look at the market and realize Linux CAN be viable.
There should still always be one person attached to the game. Design by committee has always had problems in timeline management and product quality control. A single vision is required to put out a solid product that performs strongly in what it's designed to do. "Group" projects tend to never see the light of day due to feature-creep, budget problems, and a general lack of quality. "Ownership" on the other hand is a different idea. Responsibility is another idea as well. Credit should be given where credit is due because yes, games are no longer developed by a single person.
If you guys liked MechWarrior, this is definitely something to check out. A little faster paced and more arcade style but a blast. Definitely one of the best independent projects out there. Support the devs, they deserve it. Hopefully more game devs will take a look at the market and realize Linux CAN be viable.