If you think 30,000 stars is impressive, wait till you see what a $1200 PC with a GeForce-256 can do. Granted, nVidia's GPU won't do much for calculating the trajectories of stars. But just think what 2000 shiny, environment-mapped space gerbils would look like, instead of 30,000 stars!
The G4 will probably be king for publishing, like you said, although that's about ALL it will be best at. That's fine. With an ATI 3D card, the G4 will never be good at real-time 3D rendering, the video subsystem just doesn't have the horsepower-- it'll be 2 generations behind the PC hardware coming out in a month! Only AGP 2X? I'm seriously considering the G4 for Linux in the future though... kickass floating point performance, without the backward technology in the current macOS. Oh... and I *WANT* that 22-inch screen. Now.
If you think 30,000 stars is impressive, wait till you see what a $1200 PC with a GeForce-256 can do.
Granted, nVidia's GPU won't do much for calculating the trajectories of stars. But just think what 2000 shiny, environment-mapped space gerbils would look like, instead of 30,000 stars!
The G4 will probably be king for publishing, like you said, although that's about ALL it will be best at. That's fine.
With an ATI 3D card, the G4 will never be good at real-time 3D rendering, the video subsystem just doesn't have the horsepower-- it'll be 2 generations behind the PC hardware coming out in a month! Only AGP 2X?
I'm seriously considering the G4 for Linux in the future though... kickass floating point performance, without the backward technology in the current macOS.
Oh... and I *WANT* that 22-inch screen. Now.
Hmmm, I wonder how much that screen will cost.
Or maybe I just missed it on the web site.
MS hasn't run Win64's source through their Code-Bloat Wizard 2000(tm) yet.
It's that simple.