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User: NickNamesAreForGirls

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  1. Re:Where do they find the assholes... on Homeland Security Tests Snoop Computer System · · Score: 1

    "you are personally responsible for what the US government does because the US government represents you and is done with your consent"

    I'm not a citizen of the US so things may be different over there, but over here we are not personally responsible for the actions of our government nor do they ask for my personal consent before they make their decisions.

    "And if they don't manage to do that, I get active in politics in order to make sure they get the funding they need to do their job to my satisfaction."

    Again, things may be different in the US but over here we can't just go and change our career and take up politics just because our car was trashed (or any other event has occured which is worth whining about). Besides, with all the different parties and stuff going into politics doesn't guarantee a position in power. And even if your party would be elected into power there are still a lot of other people with different views around you so getting the extra funding to combat car-trashing may not be as easy as you make it sound.

    So in the meantime, whining is a perfectly good means of expressing your opinion. And expressing your opinion is something I *do* consider to be an integral part of a democracy...

  2. Re:Where do they find the assholes... on Homeland Security Tests Snoop Computer System · · Score: 1

    "What have you personally done to work against these kinds of programs? Unless you have gone through some extraordinary trouble, you have no justification to whine about it afterwards."

    I don't understand that line of reasoning. So if I were to, say, trash your car when it is parked outside somewhere you would have no "justification to whine about it" because you did not go through "some extraordinary trouble" to prevent it ?

  3. Re:Some simple things to do on Discovering Bottlenecks in PCs Built for Gaming? · · Score: 1

    About point 2: From what I know Windows calculates the CPU use percentage based on how much time your application is sleeping. 'Normal' windows/gui/event based programs will sleep a lot of the time and only wake up when an event like a mouse click arrives. They process this event and go back to sleep. Games (assuming first person shooters) usually don't do it that way. They update the game entities, draw the screen, and go on with the next 'frame' as quickly as possible (leading to the highest possible frames per second). So they never have a reason to go to sleep and their CPU use will always be 100%.
    Perhaps a better way to test wether the video card or the CPU is the bottleneck is to change the resolution the game runs at. If you lower the resolution and the frames per second goes dramatically up your videocard has problems rendering enough pixels per second. If you lower the resolution and the frames per second does not change your system is CPU/bus/RAM limited working on physics/AI/other calculations.