KDE is a big project, and has lots of apps where you can learn from. You can find small apps, big apps, libraries, WM, nearly everything in that project. It's well documented, easy to code thanks to Qt. You can start from the bottom with small tutorials, and move up in the chain when your experience improves.
I know I'm asking for a flame war here but I just want some ideas.
What (if any) IDE do you guys use? I've dabbled a bit here and there on some projects but never used a Linux IDE to do it. Usually just using Nano and do the recompile, test if it worked, rinse and repeat as needed.
well, they need a lot of money since all console manufactures loss money on consoles, that's why they also sell games. And they will need an inhouse or very close game publishing company, and a lot of power for a low price to compete.
KDE is a big project, and has lots of apps where you can learn from. You can find small apps, big apps, libraries, WM, nearly everything in that project. It's well documented, easy to code thanks to Qt. You can start from the bottom with small tutorials, and move up in the chain when your experience improves.
I know I'm asking for a flame war here but I just want some ideas.
What (if any) IDE do you guys use? I've dabbled a bit here and there on some projects but never used a Linux IDE to do it. Usually just using Nano and do the recompile, test if it worked, rinse and repeat as needed.
Thanks.
You could try Code::Blocks http://www.codeblocks.org/
well, they need a lot of money since all console manufactures loss money on consoles, that's why they also sell games. And they will need an inhouse or very close game publishing company, and a lot of power for a low price to compete.