Slashdot Mirror


User: dasapfe

dasapfe's activity in the archive.

Stories
0
Comments
3
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 3

  1. Got a trojan warning on How Maintainable Is the Firefox Codebase? · · Score: 5, Informative
  2. Re:fps is a logarithmic scale on Is It Time For an OpenGL Gaming Revolution? · · Score: 1

    Fps is measured as the inverse of the frame-time: 1/ms
    That's a logarithmic scale.

  3. fps is a logarithmic scale on Is It Time For an OpenGL Gaming Revolution? · · Score: 2, Informative

    People seem very excited about the 20% "increase" in fps, but it is misleading. To get the actual increase in speed, you need to use the frametime instead:

    270.6 fps = 3,695 ms per frame
    315 fps = 3,175 ms per frame

    So the actual difference is a measly 520 microseconds. A change this small might not even be something that is related to the OS or graphics api used. It may even be because the windows OS they used is 64-bit, and the linux OS is 32-bit.