People seem very excited about the 20% "increase" in fps, but it is misleading. To get the actual increase in speed, you need to use the frametime instead:
270.6 fps = 3,695 ms per frame
315 fps = 3,175 ms per frame
So the actual difference is a measly 520 microseconds. A change this small might not even be something that is related to the OS or graphics api used. It may even be because the windows OS they used is 64-bit, and the linux OS is 32-bit.
MSE says this bugger is present on the site: http://www.microsoft.com/security/portal/threat/encyclopedia/entry.aspx?name=Trojan%3AJS%2FIframeRef.K&threatid=2147679863
Fps is measured as the inverse of the frame-time: 1/ms
That's a logarithmic scale.
People seem very excited about the 20% "increase" in fps, but it is misleading. To get the actual increase in speed, you need to use the frametime instead:
270.6 fps = 3,695 ms per frame
315 fps = 3,175 ms per frame
So the actual difference is a measly 520 microseconds. A change this small might not even be something that is related to the OS or graphics api used. It may even be because the windows OS they used is 64-bit, and the linux OS is 32-bit.