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User: Mike+Bridge

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  1. And they said we were going to fragment . . . on IBM to offer Linux support under AIX · · Score: 2

    looks like everybody wants to be able to play with everybody else (except M$ wants to be the cool kid on the block, the one who is condescending and snotty, but kids still want to be their friend). This is very good, with all this interoperability between Unixes' maybe linux will heal the UNIX rift that formed long ago. Just think of it, Linux binaries as the bandages for a weakness of your flavor of unix.

  2. Re:Medichloridians, mysticism, etc. on Review:Star Wars:The Phantom Menance · · Score: 1

    2 things, anakin isn't a messiah, more of an antichrist. remember, he WILL bring balance to the force, just not to the advantage of the lightside. and the MidiChlorians or whatever i think are little parasites/symbiotes attracted to individuals who have a good connection to the force. (like the ysalamari in the zahn novels, the worm thingys push away the force, and the vornskr?sp? who hunt using the force)

  3. Re:Loved it, except for the racial overtones on Review:Star Wars:The Phantom Menance · · Score: 1

    i agree, and IMHO, the gungans sounded kinda stereotypically italian (my friend says they sound ghetto, but i'm not sure, i guess i'll have to go see it again) and another poster mentioned they had an almost rastafarian accent.

  4. Re:Yup - so much for my becoming a Jedi Knight on Review:Star Wars:The Phantom Menance · · Score: 1

    as for the C3P0 bit, he did leave '3po behind on the planet, so i guess he doesn't ever find out what happened to him. and how many combinations for names are available? he might think its another droid. (the P0 refers to protocol revision 0, i think) but how do r2 + 3po hook up for their wild and wacky adventures?

  5. Re:Microsoft's Anti Linux Strategy on Microsoft starts anti-Linux Group · · Score: 1

    Cheap, easy, and fun training: GAMES. serioulsy. how did all of you learn about DOS back in the day? i know i learned a hell of a lot about it trying to get my games to run better. lets get some great games out, and then kids will want linux to play games, and then when they grow up, and their bosses try to have them use MS stuff, they will rise up and show thier PHB how superior linux is, and they will already be familiar with it.

  6. Re:Well actually, on Microsoft starts anti-Linux Group · · Score: 1

    Please note the 3 day uptime, someone probably tripped over the cord and disconnected it from the network, or a router went down somewhere, or something happened to the bandwidth provider. just because you couldn't reach it doesn't mean it was not running.

  7. Re:This is all kinda silly right now on Mindcraft Study Validated · · Score: 2

    please note the monster hardware they had to throw at that to keep up with all those hits.

  8. Re:Let's compare price/performance... on Mindcraft Study Validated · · Score: 1

    NT for $200? thats workstation. they used server. $800/2200 = ~$0.36 a hit/sec.
    redhat=$80/2200 = ~$0.036 a hit/sec
    or get a cheapbytes.com disc and:
    $2/2200 = ~$0.000909 a hit/sec

  9. Again, more specifics are needed. on Mindcraft Study Validated · · Score: 1

    what was the setup used? what NT services were running? what IIS packages were installed? why use apache when zeus is faster? what was the configuration used? anyone want to do a performance vs. dollars chart?

  10. Virtual Light? on Laser-based Virtual Retinal Display · · Score: 1

    surprised he didn't mention virtual light............

  11. You're right! on American Programmers are Slackers · · Score: 1

    hmmm... look at the math/statistics of it. you write say . . . 5 LOC, compsci-boi does 20 LOC, if you have a bug, its so much easier to find it, less places to look, less places for it to get screwed up.

  12. ASM? cool . . . on PowerPC Assemblers? · · Score: 1

    what ever it looks like, its got to be at least as fun as IBM/370 ASM ! (which has got to be the simplest ASM i've evered bothered with)

  13. Re: on Review:Business@The Speed Of Thought · · Score: 1

    Well, since gates had someone write it for him, and he really didn't know what he was talking about, why did he bother? Gates might have been cool for all of about 10 minutes back in the 70's, but nowadays, he missed the ship. (and instead caught the titanic, just waiting for him to realize about the iceberg)

  14. A chance to advance Linux as a gaming platform?? on Playstation2 Low-Down · · Score: 1

    Since Sega made a deal with MS on their new platform and the Dreamcast games can easily be ported back and forth between their console and a PC, why wouldn't sony try to do something similar? kinda like 3com's Pilot Emu they released for people to develop apps.

  15. "24 billion pixels per second" on Playstation2 Low-Down · · Score: 1

    pixels, not polys. a TV is what, ~640x480? so, htats like 307,200 pixels a 'frame', but TV's use fields, so its more like 153,600 a field, at 60 fields a second is 9,216,000 pixels a second for your average TV show. Remember, that 24 bill is most likely just doing pix's.

  16. Playstation v. P3 + V3 on Playstation2 Low-Down · · Score: 1

    Is the Playstation 2 specs really that much more powerful than a top of the line gaming PC? After all, the PS2 only has to push polygons at 320x240 resolution (or whatever tv rez is), while Voodoo3 can run at "acceptable" speeds at 1600x1200
    According to the Specs released, the PSX2 can do ~ 20 mill polys a second (with bezier curve calculation) and the V3 can do ~ 8 mill polys a second. both can do DVD playback (looking at the specs) both supposed support TV, SVGA, HDTV, LCD (supposedly). The V3 is cheaper (~$160), but needs a ~US$1300 computer system to bring anywhere near its expected performance, where as the PSX2 is a console, it takes care of what it needs to, so for ~$400 + a TV ($120-$800) it looks like it is acceptable. as for the resolution, the specs i've seem claim 60 frames a second (which is faster than you can display, you do 60 fields/30frames on NTSC) where the console takes the extra frames and calculates motionblur between them before outputing on the next update cycle.

  17. COOL -> already taken as programming language name on Microsoft's COOL · · Score: 1

    last time i checked, COOL was already a language, Cobol Object Oriented Language. (yes, i know COBOL, no i don't like it)