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User: Xaielao

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  1. Re:SWG Upgrade Broken Again on SWG Players - Comment on the Combat Upgrade · · Score: 1

    EQ and UO have also been out for 6 and 7 years. SWG has been out for 1.8. Little difference there :) Leave if you wish. I don't care really. I understand your frustration, and I completely agree it was rushed out and is buggy. As to sniper shot not working, it did on the last day of test, I don't know what broke it. But give yourself the opportunity to try the game again in a few months. As the devs said, the CU is not finished, and it's anything from bug free lol. I enjoy the game now even more then I did, so I am sticking with it, not to give it a shot, but because I love the game. Combat is borked right now.. so I'll just focus on crafting for a while. Hopefully things will turn out good.

  2. Re:SWG Upgrade Broken Again on SWG Players - Comment on the Combat Upgrade · · Score: 2, Informative

    Oh come on. EVERYONE was gung ho when the devs first released the CU documents. It listed a complete change on how the games combat system would work, from HAM to specials to how armor worked.. everything. Now that it's here everyones like 'the old system was better!' Are you people blind? Did you actually even play the old system? Oh and on the rocketlauncher thing, in case you are unaware (and by the sounds of it you've hardly tried the game post CU and don't know this) you can use specials cross-profession. My main profession on this test character was Commando and they have no specials as their weapons have secondary state effects. So I picked up some rifleman and was using rifle specials with commando weapons and it was awesome. Like I said. Sure sniping is a rifle thing but since everything is cross profession now you can mix and match and come up with all kinds of awesome combo's :)

  3. Re:SWG Upgrade Broken Again on SWG Players - Comment on the Combat Upgrade · · Score: 4, Interesting

    KiethGap your post is another of those who don't understand how the new combat system works. "none of my Rifleman special moves appears to work" Because professions have all new ones that are balanced and give each profession a 'role' to play. Trust me I was playing a Rifleman/Commando on test and the Improved Sniper Shot with a rocket launcher was freekin awesome fun. You can use skills between professions now :) It adds a lot of flavor and variety and lets you set up different combo's and stuff :) "I was killed by a green (easy) creature my first time out." Did you convert your armor? Were you wearing armor? Did you use any of the new specials? Did plan your attack? Unlike before combat isn't 'blam blam your dead' It takes time, lasts longer, takes planning. Even a green can give you a challenge if you aren't careful. Once you figure things out.. greens are cake. See this is what I'm talking about. Most the complaints are from people who just don't understand or know how to take advantage of the new system. You left the game obviously. Once things get smoothed over, bugs fixed, you may miss out on one of the best combat systems in the genre.

  4. Re:It's just beta-testing. on SWG Players - Comment on the Combat Upgrade · · Score: 3, Informative

    There are a TUN of bugs and problems right now. It definately was not tested enough, and I spent weeks myself testing the crap out of it. I know the ins and outs of the new system. Most the poeple I find who 'hate' the system, do so because they either: 1: Don't really know how the new system works yet and are confused. 2: So used to the old system that, they are pissed they cant solo a nest of rancors without ever taking damage, or the fight even being engaging. 3: Uber d00ds who's 5mil 400 mind poison sword is now barely better then normal ones. Once you understand how the system works, and get used to it, it's a lot better. There are things I dislike, like the mob level multiplier (where mobs are artificially boosted beyond normal depending on their level compared to yours, last I knew they were 80% tougher per level. So a level 10 mob fighting a level 8 player did 160% more dmg then vs a level 10 player. It gives mobs a very artificial feel). Anyway, once you get used to it it's FAR better then the old system. For those that haven't played the old system.. heres an example: You go get buffed by doc & entertainer. You put on your 80-90% comp armor (that EVERYONE in the game wears, and since you couldn't change it out to clothing easily, everyone in the game looked identical). That means 90% of the mobs dmg is deflected. With buffs that boost your stats 2000+ points any damage you got almost instantly regenerated. Then you go to Dathomir or Endor or what ever. Get a mission for like Ancient Bull Rancors that were level 98 (yes there have always been levels, just before it was in the background. Any master scout could tell you that.) Players maxed at the 40's levels or so. So to someone unbuffed, un-armored they killed you in a couple hits. Now.. your buffed, your armored. You head to that mission and you spam your best circle attack with your sword that does 5k dps. You spam it about 100 times. Then you go take a shower (and yes I have LITTERALLY DONE THIS), come back 5 minutes later. Rancors are dead, the nest is destroyed and you are completely unharmed. Then you find your next nest.. repeat. Tell me how thats fun.. and engaging.. and exciting. Poeple are peaved because you cant do this anymore! Can you believe it? Now you know why SO MANY people left the game.. because the combat system was so patheticly boring. Now it's exciting, grouping is actually worth while and FUN. Each profession offers soemthing to the game dynamic. Everyone looks different because everyone wears a variety of armor and you can equip it fast and when ever you want so people go around in CLOTHING. You can see their faces! No more UBER buffs or Uber armor. No more soloing anything super-high lvl (although it is COMPLETELY possible for a max lvl combatant to take out a single Ancient Rancor, with practice, time and effort. YES - grinding is a lot harder because xp is much lower because you cant kill stuff so easily and fast. YES - weapons are balanced and now widly different. YES - you cant be NEARLY as uber as you could. YES - the CU is awesome. Once the bugs are fixed and people get into the new system and figure things out and start grouping again.. and having the load of fun we used to have. The CU is more like how the games combat was back when it first came out.. it was awesome back then. Over the last 2 years players became so powerful they needed to completely overhaul the system. Now that they have and nobody is uber anymore.. poeple are screaming. Also remember that the Vocal Minority is what you hear on the forums complaining, and spreading rumors and crap. The SILENT MAJORITY is in game, having a blast.