By console I don't mean a plain terminal box. It can be graphical.. just the main input interface is a console.
You can run all of your programs the same as always, though it would be nice if there was a standard console layover over everything that you could send commands from.
The general public will always choose literal presentation over a stylized one. That's why there is so much boring CG in movies. That's why games all look the same.
Truly visually innovative games like Rez will never get the attention they deserve.
Abstraction and symbolism are lost on alot of people these days.
This is why we always go back to that little thing we call console. If you use a console instead of a "traditional" desktop, pretty much none of the points made in the article hold true.
Let's see...
1. Four corners..
I bet i can type out a simple command faster than most people can move their mouse to the corner of the screen.
2. OS GUIs.. Any application can include their own console for an experienced user to do things in a faster, more aggressive manner. (yeah, im talking about autocad;)
5. *ash... so similar, yet so different.
6. Spatialness loses all meaning when you can get to any point in your filesystem with a simple command
8. It's called scripts, and it's a matter of writing scripts that can do things like what the author describes... This is pretty much the sole reason why the console can be the most powerful tool in the world, given time and good interpretation of spoken english. A voice-recognition console for your grandma, so she can say things like Tip a quarter to the right, crop by half and e-mail to Stevie Wonder and have it done in an instant.
This would be so much cooler with real time satellite feeds and orbital laser command at your control
Think of the children.
Edlin... a piece of a larger puzzle indeed. :)
By console I don't mean a plain terminal box. It can be graphical.. just the main input interface is a console. You can run all of your programs the same as always, though it would be nice if there was a standard console layover over everything that you could send commands from.
The general public will always choose literal presentation over a stylized one. That's why there is so much boring CG in movies. That's why games all look the same. Truly visually innovative games like Rez will never get the attention they deserve. Abstraction and symbolism are lost on alot of people these days.
This is why we always go back to that little thing we call console. If you use a console instead of a "traditional" desktop, pretty much none of the points made in the article hold true.
;)
Let's see...
1. Four corners..
I bet i can type out a simple command faster than most people can move their mouse to the corner of the screen.
2. OS GUIs..
Any application can include their own console for an experienced user to do things in a faster, more aggressive manner. (yeah, im talking about autocad
5. *ash... so similar, yet so different.
6. Spatialness loses all meaning when you can get to any point in your filesystem with a simple command
8. It's called scripts, and it's a matter of writing scripts that can do things like what the author describes... This is pretty much the sole reason why the console can be the most powerful tool in the world, given time and good interpretation of spoken english. A voice-recognition console for your grandma, so she can say things like Tip a quarter to the right, crop by half and e-mail to Stevie Wonder and have it done in an instant.
Long live the console!