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User: Zeality

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  1. Re:Tax benefit on First Actual CPU Energy Use Statistics Published · · Score: 1

    Hey, I couldn't find a PM option, so I'm hoping you get e-mail notification of comments to you, Yartrebo: I ran across an old post of yours at the Game Dev forums in which you spoke of ripping models via AdriPSX in 2002: http://www.gamedev.net/community/forums/topic.asp?topic_id=93782 The post's links are dead (not surprising since it's 5 years old). At the Chrono Compendium, a bunch of us are obsessively pulling out all the stops to map Cross's file structure and rip its assets, but the community isn't the most active one and so we're not getting much expert help. If you remember any details, could you provide any advice? http://www.chronocompendium.com/Forums/index.php/topic,3684.0 Huge thanks for considering.