On the other hand, "zooming" in to something on the counter that has been there for the entire duration of the video and has never moved is impossible, because while you may have 15,000 pictures of the object, they're all the same pictures.
Not true... the camera moves very slightly, but enough to change the value of certain pixels. This is how super resolution is possible. You can extrapolate a 1600x1200 picture from a 800x600 source time with a "stationary" camera. Everything moves (your camera included) nothing is completly still, and every frame taken by that camera will be a little different. Recorrecting the frame (the camera has moved so you are not in exactly the same location) and then comparing pixels will enable you to effectively double the resolution of the image. I have seen it done.
I'm sure the military would be interested in some applications too.
I see where you are going with this, but we have a problem. If you go to the (U.S.) Army with any sort of personal display technology, they will tell you it must meet two requirements:
1. Nothing shall remove the soldier's eye from the target.
2. Nothing shall require the soldier to remove his/her finger from the trigger.
This satisfies number 2 but runs into problems with number 1. We have now insterted something between the shooter's eye and the godless communist/fanatical terrorist that he/she is trying to rid the world of. Should the glasses break or get dirty (wars are not always fought in the most hygenic of conditions) then the soldier can no longer see his/her target, allowing it a chance to escape certian annihilation. Putting things between the eyes and the gunsight is never a good idea.
Perhaps for training and simulation, but for combat it is out of the question.
On the other hand, "zooming" in to something on the counter that has been there for the entire duration of the video and has never moved is impossible, because while you may have 15,000 pictures of the object, they're all the same pictures.
Not true... the camera moves very slightly, but enough to change the value of certain pixels. This is how super resolution is possible. You can extrapolate a 1600x1200 picture from a 800x600 source time with a "stationary" camera. Everything moves (your camera included) nothing is completly still, and every frame taken by that camera will be a little different. Recorrecting the frame (the camera has moved so you are not in exactly the same location) and then comparing pixels will enable you to effectively double the resolution of the image. I have seen it done.
I'm sure the military would be interested in some applications too.
I see where you are going with this, but we have a problem. If you go to the (U.S.) Army with any sort of personal display technology, they will tell you it must meet two requirements:
1. Nothing shall remove the soldier's eye from the target.
2. Nothing shall require the soldier to remove his/her finger from the trigger.
This satisfies number 2 but runs into problems with number 1. We have now insterted something between the shooter's eye and the godless communist/fanatical terrorist that he/she is trying to rid the world of. Should the glasses break or get dirty (wars are not always fought in the most hygenic of conditions) then the soldier can no longer see his/her target, allowing it a chance to escape certian annihilation. Putting things between the eyes and the gunsight is never a good idea.
Perhaps for training and simulation, but for combat it is out of the question.