I don't need anything this fancy.
I'm looking for a simple drawing tool to create 3D projections in 2D directly without rendering - i.e. isometric, oblique, single-point, two-point, exploded mechanical projections, as well as 1st and 3rd angle as normal. A wireframe drawing app where rear-lines can be hidden or revealed as preferred.
http://www.technologystudent.com/designpro/drawdex .htm
Yes, you can do these with any 2D drawing tool, but I'm looking for something that's a little more intelligent, and quicker to use, where you don't have to set-up your own construction lines or work out x,y displacements to get a specific angle.
Something where I can just drag a box - as you would normally to create a reactangle - only this time along a 30 degree axis to give one face of a cube.
Better than a stretch box, would be the ability to extrude a curved or segmented line along a particular axis to give a wavy surface - or a cut, like a chamfer or bevel.
I'd like the ablity to draw & stretch circles and rectangles along selectable axes - 0, 30, 45, 60, 90, 120, 135, 150 degrees - with a perspective view.
I'd like something not so rigid over whether the whole polygons I draw stay intact or not, where I can delete/hide line segments formed by intersections at will to get the look I want.
With something like this I'd be doing exploded mechanical concept sketches as easy as I can sketch them out on a piece of paper.
Whose got the time to study a manual? I need intuitive action and I need it now, not in three hours time.
lok
I don't need anything this fancy. I'm looking for a simple drawing tool to create 3D projections in 2D directly without rendering - i.e. isometric, oblique, single-point, two-point, exploded mechanical projections, as well as 1st and 3rd angle as normal. A wireframe drawing app where rear-lines can be hidden or revealed as preferred. http://www.technologystudent.com/designpro/drawdex .htm
Yes, you can do these with any 2D drawing tool, but I'm looking for something that's a little more intelligent, and quicker to use, where you don't have to set-up your own construction lines or work out x,y displacements to get a specific angle.
Something where I can just drag a box - as you would normally to create a reactangle - only this time along a 30 degree axis to give one face of a cube.
Better than a stretch box, would be the ability to extrude a curved or segmented line along a particular axis to give a wavy surface - or a cut, like a chamfer or bevel.
I'd like the ablity to draw & stretch circles and rectangles along selectable axes - 0, 30, 45, 60, 90, 120, 135, 150 degrees - with a perspective view.
I'd like something not so rigid over whether the whole polygons I draw stay intact or not, where I can delete/hide line segments formed by intersections at will to get the look I want.
With something like this I'd be doing exploded mechanical concept sketches as easy as I can sketch them out on a piece of paper.
Whose got the time to study a manual? I need intuitive action and I need it now, not in three hours time.
lok
www.thebrickwall.com looks a hell of a lot better. This guy should be making a lot more.