Sony also conveniently ignored that Nintendo's attempted GBA/Gamecube tie-ins were written off as gimmicks by most consumers. While I played both Final Fantasy: Crystal Chronicles and Zelda: Four Swords (the two flagship GBA/GC titles) and enjoyed them quite a bit, I'd be surprised if that model ever sold much more hardware for Nintendo.
Of course, it looks like Nintendo's trying it again too with the DS/Wii tie-ins... but we have yet to see which direction that will take.
Indeed, I'm aware that the overall totals favor the DS. But the prior post mentioned that the PSP was selling ~200K a month, and you will note that is an reasonable estimate, at least for the first half of this year.
As for the overall numbers, yes, I think the DS will win this "battle" handily. Sony has made a barrage of mistakes handling the PSP platform, not the least of which is holding the belief (as they still seem to with the PS3) that people will happily pay exorbitant amounts of money for their hardware, regardless of the titles which are available.
It doesn't seem that he feels "entitled" to anything really, but the post does show that people are willing to spend money if they find the product valuable. This person obviously has no problem dropping money on a show or merchandise, so the *AA's argument that people aren't willing to spend money falls apart. The question that these organizations should be addressing is, of course, why don't people find our movies/music/etc to be worth the price we're charging, and what can we do to make it worth their money?
As we've seen though, it's easier to spend more money on legal teams and "pity" studies.
I've had one for a few months now, and I love it. The various emulator projects are coming along very nicely (MAME especially), and there's a fairly decent library of homebrew titles. If you like 2D shooters, there's more than a few of those:).
A few complaints:
It can be sometimes be difficult doing firmware upgrades with just the FW file itself. While people end up writing installers to solve this, the GP2X can be very picky about which SD card you're using and how it's formatted. But if you're patient, like I said, you can just wait for the installers.
Battery life can be dicey, but I picked up some of the Energizer 2500 mAh NiMH rechargeables and haven't looked back. Highly recommended for this sort of thing.
Replace the analog stick right away. GP32z sells larger replacements... you'll see what I mean when you hold one.
Sony also conveniently ignored that Nintendo's attempted GBA/Gamecube tie-ins were written off as gimmicks by most consumers. While I played both Final Fantasy: Crystal Chronicles and Zelda: Four Swords (the two flagship GBA/GC titles) and enjoyed them quite a bit, I'd be surprised if that model ever sold much more hardware for Nintendo. Of course, it looks like Nintendo's trying it again too with the DS/Wii tie-ins... but we have yet to see which direction that will take.
Indeed, I'm aware that the overall totals favor the DS. But the prior post mentioned that the PSP was selling ~200K a month, and you will note that is an reasonable estimate, at least for the first half of this year.
As for the overall numbers, yes, I think the DS will win this "battle" handily. Sony has made a barrage of mistakes handling the PSP platform, not the least of which is holding the belief (as they still seem to with the PS3) that people will happily pay exorbitant amounts of money for their hardware, regardless of the titles which are available.
Its true that the DS is handily beating the PSP in sales, especially since the DS Lite launched; but apathetic is alittle strong.
Right you are, at least as far as NA is concerned. These numbers (via NPD) are actually a lot closer than I suspected. Hardware sales by month:
Month; PSP; DS
Jan-06; 179,000; 158,000
Feb-06; 170,000; 150,000
Mar-06; 186,000; 184,000
Apr-06; 162,438; 138,427
May-06; 159,659; 145,930
Jun-06; 221,000; 593,000
Of course, Japan is a wildly different story. Since Brain Training the PSP has been getting shelled in sales figures, iirc.
It doesn't seem that he feels "entitled" to anything really, but the post does show that people are willing to spend money if they find the product valuable. This person obviously has no problem dropping money on a show or merchandise, so the *AA's argument that people aren't willing to spend money falls apart. The question that these organizations should be addressing is, of course, why don't people find our movies/music/etc to be worth the price we're charging, and what can we do to make it worth their money?
As we've seen though, it's easier to spend more money on legal teams and "pity" studies.
A few complaints: