Real who gives away the basic client and makes money off the server. Incorrect, we offer a 25 stream version of the server for free for anyone who wants it. For every Product we charge for, there is a free version, and vice-versa.
Oh really? Please explain exactally how "quicktime already whoops ass on RealPlayer"... I am interested in TECHNICAL details as to why you feel this way instead of your OPINION. My view is probably Greatly biast because I am a Developer for RealNetworks, but, I still think you should come up with technical details, side by side comparisons from reliable/respected sources to back up your statements. As far as why we have not rushed to market with a linux player, sorry but we are a business and while we do recoignize that we have many users in linux that would like to play RealContent, you also have to keep in mind that we are business and that we have to make wise business decisions. We release products first to windows, then to Mac, and then on to linux and other *nix distros since there are way more users in windows and Mac than using linux. Linux is a up and coming os, we definitly recoignize its power, hell, I use it 98% of the day in my average work day, but, as far as reaching the largest consumer/customer base, the order is windows/Mac/linux in that order. As Linux's popularity grows, we will be faster to market with players for that OS.
Real who gives away the basic client and makes money off the server.
Incorrect, we offer a 25 stream version of the server for free for anyone who wants it. For every Product we charge for, there is a free version, and vice-versa.
Oh really? Please explain exactally how "quicktime already whoops ass on RealPlayer"... I am interested in TECHNICAL details as to why you feel this way instead of your OPINION. My view is probably Greatly biast because I am a Developer for RealNetworks, but, I still think you should come up with technical details, side by side comparisons from reliable/respected sources to back up your statements. As far as why we have not rushed to market with a linux player, sorry but we are a business and while we do recoignize that we have many users in linux that would like to play RealContent, you also have to keep in mind that we are business and that we have to make wise business decisions. We release products first to windows, then to Mac, and then on to linux and other *nix distros since there are way more users in windows and Mac than using linux. Linux is a up and coming os, we definitly recoignize its power, hell, I use it 98% of the day in my average work day, but, as far as reaching the largest consumer/customer base, the order is windows/Mac/linux in that order. As Linux's popularity grows, we will be faster to market with players for that OS.