I'm very hapy with all the stuff going on on Linux about 3D/mesa/GLX/...
But I have a question about 2D graphics on X. Is their any good (open) API for doing 2D graphics (and imaging) on X ? X iteself is rather basic in it's functionalities, and is painfully slooooooowwwwww.
Here at my job we're doing radar simulation. We use off the shelf PC, Xwindows, Solaris/Linux. But the drawing are way too slow. The clien-server stuff, packaging of the data slow everthing down.
(Understand that we run locally, DISPLAY=:0.0 so that we use shared memory instead of network stack).
Maybe we don't use correctly X ? anybody has pointers ?
I like the idea
but the "cracker" will be tempted to
keep his secret about how he did it
at least until he patch it,
to stay king of the hill.
so, no share of information
equal no "upgrade" of security
for opensource community
fun anyways
I'm very hapy with all the stuff going on
on Linux about 3D/mesa/GLX/...
But I have a question about 2D graphics on X.
Is their any good (open) API for doing 2D
graphics (and imaging) on X ?
X iteself is rather basic in it's functionalities,
and is painfully slooooooowwwwww.
Here at my job we're doing radar simulation.
We use off the shelf PC, Xwindows, Solaris/Linux.
But the drawing are way too slow. The clien-server
stuff, packaging of the data slow everthing down.
(Understand that we run locally, DISPLAY=:0.0
so that we use shared memory instead of network
stack).
Maybe we don't use correctly X ?
anybody has pointers ?
thanks
Pascal.