One thing that is missing from this list is a test for a stable and logical thinking mind. I am in college now and I fit every profile, except for the drug use (I did in HS as well). I consider myself to be above average intelligence. I only have a small group of close friends who share the same interests that I do. During High School I was ridiculed on a daily basis. I was introduced to hunting at an early age and have become a gun enthusiast. I do not believe in God. During high school most of my grades where B's and C's, not from not understating the material, but from not taking school seriously. My parents were divorced when I was young and I group up in separate households which Step parents on both sides. I've been playing violent games since Wolf3d came out and have been an avid FPS gamer ever since. I spend at least 3 or 4 hours a day on the internet. According to this checklist they should be keeping tabs to make sure I don't decide to "Snap". What they really need to look for are the kids who are 1 or more of the three categories listed below
A. Don't know the difference between right and wrong. B. Don't look ahead at the consequences at hand for wrong actions C. Simply don't care.
I think the first profile in their list should be changed to include only above average intelligence. Most of the kids that fit this profile are very smart, but they aren't the problem. They aren't the problem because of the deterrents set in place by the government. They know that when they do something wrong, there will be consequences for their actions. They know that when they do this action this early in there life they are going to be doing something that sticks with them for the rest of their lives. Now when you deal with people who fit into one or more of the 3 categories listed above you have a problem. I don't know much about Criminal Justice, but I believe that these are characteristics of people that they look for in all criminals, so I can't see how they would overlook this in this list.
Get a tread mill that can detect the amount of pressure being placed on it and in how many spots. If it finds 2 spots (2 feet) then the user is most likley standing still. If only 1 foot than you know the person is walking. You can use time to determine the person's stride. I'm not sure about climbing, but you could still do jumping as long as you told the user to just jump straight up. When the treadmill detects 0 pressure being placed on it have it go into jump mode. At the last time it detected have it store the horizontal velocity and use this as the velocity while no pressure is placed on the pad. As for the height of the jump, i'm not really sure since you would have to know how the long the jump would be overall. For arbituary direction maybe you can have the user wear a certain type of shoe so that the sensors on the treadmill can determine which direction the user is facing and adjust within the game.
One thing that is missing from this list is a test for a stable and logical thinking mind. I am in college now and I fit every profile, except for the drug use (I did in HS as well). I consider myself to be above average intelligence. I only have a small group of close friends who share the same interests that I do. During High School I was ridiculed on a daily basis. I was introduced to hunting at an early age and have become a gun enthusiast. I do not believe in God. During high school most of my grades where B's and C's, not from not understating the material, but from not taking school seriously. My parents were divorced when I was young and I group up in separate households which Step parents on both sides. I've been playing violent games since Wolf3d came out and have been an avid FPS gamer ever since. I spend at least 3 or 4 hours a day on the internet. According to this checklist they should be keeping tabs to make sure I don't decide to "Snap". What they really need to look for are the kids who are 1 or more of the three categories listed below
A. Don't know the difference between right and wrong.
B. Don't look ahead at the consequences at hand for wrong actions
C. Simply don't care.
I think the first profile in their list should be changed to include only above average intelligence. Most of the kids that fit this profile are very smart, but they aren't the problem. They aren't the problem because of the deterrents set in place by the government. They know that when they do something wrong, there will be consequences for their actions. They know that when they do this action this early in there life they are going to be doing something that sticks with them for the rest of their lives. Now when you deal with people who fit into one or more of the 3 categories listed above you have a problem. I don't know much about Criminal Justice, but I believe that these are characteristics of people that they look for in all criminals, so I can't see how they would overlook this in this list.
Get a tread mill that can detect the amount of pressure being placed on it and in how many spots. If it finds 2 spots (2 feet) then the user is most likley standing still. If only 1 foot than you know the person is walking. You can use time to determine the person's stride. I'm not sure about climbing, but you could still do jumping as long as you told the user to just jump straight up. When the treadmill detects 0 pressure being placed on it have it go into jump mode. At the last time it detected have it store the horizontal velocity and use this as the velocity while no pressure is placed on the pad. As for the height of the jump, i'm not really sure since you would have to know how the long the jump would be overall. For arbituary direction maybe you can have the user wear a certain type of shoe so that the sensors on the treadmill can determine which direction the user is facing and adjust within the game.