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User: Thagg

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  1. Re:What about GGI/KGI? on PI Releases DRI to XF86 · · Score: 1

    I don't understand what this 'waste of resources' is, running X to access 3D acceleration for full-screen games. Certainly it's true that the full power of X is not going to be used in this situation, but the DRI that Precision Insight (thanks!) has released will impose almost zero (or maybe exactly zero) overhead on the application once it is running.

    On the other hand, using X and the DRI will allow your application to coexist happily with the rest of your graphics programs. Another advantage of the DRI is that they are addressing security and hardware locking issues.

    Now, don't get me wrong, I'm incredibly grateful to the gamers -- they have encouraged hardware manufacturers to create truly exciting graphics boards, and we in the visual effects community have been riding on the coattails of their collective economic might. I would humbly request, though, that you attempt to write to a X Windows-based standard, even though it doesn't seem to be the obvious thing at first. Don't foreclose on the future of your game applications by writing to a restrictive standard today.

    thad
    -- thad@hammerhead.com

    p.s. check out the papers under
    http://www.precisioninsight.com/piinsights.html

  2. SGI serious about Linux on SGI Hiring 5+ Linux Kernel Hackers · · Score: 2

    I've been talking to SGI engineers and marketing
    people every week or so for the last several
    months, and I am impressed that they are moving
    strongly in the right direction. They've made
    a considerable amount of progress on a volunteer
    basis; to get their new VW (Intel) box running
    Linux. Last I heard from them is that they were
    going to hire a couple of engineers full time.

    The way that I see it, is that SGI has a fairly
    simple decision to make; are they interested in
    all of their previous customers (like me) or not?
    Current (and former) SGI users would prefer Linux
    to NT; but it is true that the SGI userbase is
    sadly small. Still, the growth of Linux, at
    the apparent expense of NT, seems to have shown
    management at SGI the light.

    This announcement that they want to hire 5 people
    is further news that they are even more aggressive
    than I had thought. Great.

    This, along with the funding of Precision Insight
    to write a direct rendering infrastructure for
    Linux, shows that SGI gets it. Note, too, that
    Precision Insight has just hired Daryll Strauss
    of Digital Domain (who did, in his spare time,
    the full-screen OpenGL for Voodoo cards under
    Linux) to further their work. They're looking
    for more people, too...check out
    http://www.precisioninsight.com

  3. Probably no graphics on SGI Linux Servers Coming · · Score: 1

    The recent announcement contains no mention of
    graphics, but SGI is persuing accelerated graphics
    on several fronts.

    SGI, along with Red Hat, are funding Precision
    Insight to create a Direct Rendering interface,
    this is the same kind of interface that SGI uses
    on their own boxes, to allow the OpenGL hardware
    direct access to a window, without going through
    the X server (except to set up the window).

    There are rumors of several SGI engineers working
    on a volunteer basis to get a Linux that they
    can be proud of working on the new Intel boxes
    (don't call them NT boxes!) It's hard work, but
    remember that almost everybody at SGI is a dyed
    in the wool Unix person from way back, and they
    have the tools, access, authority, and motivation
    to do this.

    I've been buying SGI boxes for 12 years, I hope
    I will still be able to. By Siggraph (mid
    August) we should know what SGI will finally
    do. I'm betting that they'll have a screaming
    Linux w/graphics implementation by then.

  4. Aetherwire information on the web on Wireless "Pulse" Technology · · Score: 1

    I got some mail from Aetherwire pointing to various web addresses for information on their localizers; which use the same UWB technology.

    The 1995 DARPA report, posted at
    http://www.aetherwire.com/PI_Report_95/pi_rep95.ht ml

    or
    http://www.aetherwire.com/PI_Report_95/awl_pi95.pd f

    goes into a great deal of detail about our
    technique for generating carrier-free RF communication and ranging. They also link to a disk image of the Ultra-Wideband CDROM they made for a conference last May which goes into the >30-year history of UWB
    http://umunhum.stanford.edu/~morf/ss/ss/UWB_CDROM_ 1/WELCOME.PDF

    Check them out if you are interested in the technology, with a minimum of marketing bullshit. These people are the real thing.

  5. ``upstart company''? on Wireless "Pulse" Technology · · Score: 1

    I saw a presentation by a company called AetherWire, who were making localizers using this technology. I've only seen localizers described in Vinge's 'A Deepness in the Sky'...which is a definitely worth reading anyway.

    The devices that this company was trying to build were the size of a quarter, would run for a year on a battery, and would use time-of-flight to determine their position of a network of localizers. Apparently they would work through conductors like metal refrigerator doors. The rationale was that Faraday cages work because the EM wave induces current in the cage metal, which cancels the wave -- but that this only happens with periodic waves -- not pulses.

    Aviation Week carries an article about this technology every couple of years. One of the many conspiracy theories is that UWB radars would detect stealth airplanes easily, so all research in UWB is suppressed.

    On the other hand, Aviation Week did carry the results of a bake-off between several pulse-radio handheld radios; and Time Domain's was the only one that worked. It could transmit 100 miles on only a few milliwatts of power. Like spread spectrum, not only is this kind of radio very difficult to jam, it's difficult to tell that it's operating at all -- unless you know the pseudorandom sequence. The big problem that the various radio companies had was synching the radios; especially if they were far apart or moving quickly.

    If you do the math, though, you'll see that the data rate would have to be pretty low, especially if there are a number of pulse radio transmitters operating in the same space. This technology won't give us infinte channels for cellular phones (or cellular internet) unfortunately.

    I'm a big fan of this technology. Fortunately, patents don't last forever, and these should be running out before too long.

  6. The talkback article - what is he refering to? on RMS Immature, Slashdot and Community Arrogant? · · Score: 1

    An interesting anectdote. 20 years ago, Bruce Perens and I were working at New York Institute of Technology's Computer Graphics Lab, and he worked with the other sysadmin there to secrete the root password away from all of the animators; breaking a precedent that had never been abused (to my knowledge, anyway). This bothered me for all the obvious reasons...so I hacked the copy of 'su' that we had to leave the typed-in password in a file in my home directory.

    Took them two years to find it.

  7. Give SGI a chance to see the light. on SGI's Visual PC · · Score: 1

    SGI started development on this box a couple of
    years ago, and I'm not too surprised that they
    chose NT as the operating system. At the time,
    that was the gutsy thing, and perhaps the right
    thing to do; I'm not terribly surprised that Linux
    wasn't considered.

    The question is "what is SGI's idea of the market
    for this box?" If it is to replace their O2
    machine (which I'm using to type this mail), then
    they're going to have to have some kind of UNIX
    for it. As I understand it, SGI plans to kill
    the O2 line very quickly when this box comes out,
    and then the cheapest UNIX box from SGI will be
    an $12,000 or so Octane. So, perhaps they are
    hoping that when people need new UNIX workstations
    they'll buy Octanes.

    My guess is that this was the plan 2 years ago,
    when development was started. Clearly, though,
    Linux has changed all that.

    What makes an SGI box worth the money that I've
    paid for them? A lot of things. It's got a
    nice Unix, it has a spectacularly simple and
    straightforward graphics library for development,
    it has high bandwidth in every dimension, and
    they've been reliable. Part of the appeal, also,
    is that they covet, and respect, the animation/
    visual-effects market.

    But, if I had to buy machines now, I'd buy Linux
    machines and run Mesa, and tolerate the slow
    (for now) graphics performance, rather than buy
    $5,000 NT boxes or $12,000 Octanes. I think that
    a lot of other current SGI owners will do the same
    thing.

    If this Visual Workstation machine ran Linux,
    it would be a spectacular machine; and I'd buy
    10 of them tomorrow. The beauty of Linux with
    the graphics speed of the SGI chipset would
    be killer.

    So, I'm hoping that SGI will see the light, and
    will not be afraid of the penguins.