Quality of texture is a huge advantage of procedural textures, not just for the fact that they don't pixelate as you approach them, but your ability to multisample is limited by computation speed, not bandwidth.
Which brings up the biggest advantage of procedural textures: Bandwidth
For every pixel that is written to the framebuffer, hundreds (if not thousands) of bytes are read from memory in texture sampling. Scaling the clockspeed and adding more processing cores is easy and cheap, increasing bandwidth is expensive.
"The US consumes nearly 25% of the worlds energy though it has only 5 % of the worlds population..."
We can do better than that. Thanks to ATI / nVidia and their 1.21 gigawatt next gen GPUs, I'm confident we can shatter this number by next year.
Those marketing guys at MS are shrewd... they know full well that the World Record for staying awake during "The Phantom of the Opera" is 10 minutes. This reduced the chance of someone seeing a lockup to almost zero.
Quality of texture is a huge advantage of procedural textures, not just for the fact that they don't pixelate as you approach them, but your ability to multisample is limited by computation speed, not bandwidth. Which brings up the biggest advantage of procedural textures: Bandwidth For every pixel that is written to the framebuffer, hundreds (if not thousands) of bytes are read from memory in texture sampling. Scaling the clockspeed and adding more processing cores is easy and cheap, increasing bandwidth is expensive.
"The US consumes nearly 25% of the worlds energy though it has only 5 % of the worlds population..." We can do better than that. Thanks to ATI / nVidia and their 1.21 gigawatt next gen GPUs, I'm confident we can shatter this number by next year.
This is genius!!! Who needs wireless networking either? I'm going to string cat5 cable like streamers down every hall of my house.
Those marketing guys at MS are shrewd... they know full well that the World Record for staying awake during "The Phantom of the Opera" is 10 minutes. This reduced the chance of someone seeing a lockup to almost zero.