Domain: allaboutwindowsphone.com
Stories and comments across the archive that link to allaboutwindowsphone.com.
Comments · 10
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Re:Just ordered a Sony XZ2 Premium the other day.
The only meaningful weakness of LCD is that the blacks aren't as black as AMOLED (but they're more than black enough unless you're specifically looking for that problem, and the LCD generally has brighter whites) The problem with AMOLED isn't that it doesn't get as bright. It's not even burn-in, which AMOLEDs have and LCDs don't. It's that after 1-2 years the colour balance on AMOLEDs gets out of whack because the individual LED colours degrade at different rates, and the compensation schemes that have been attempted to try to counter this are imperfect at best.
You can see some pictures here as an example comparing an AMOLED that's seen almost no usage with the exact same model that's seen 18 months of normal usage here. No, the problem has not gone away on modern AMOLEDs. If you change phones every year, maybe it's not a problem for you. But if you hang onto a phone for several years, most of that time is going to be on a phone with lousy colour balance.
Most of my coworkers have AMOLED phones. I've stuck with LCD. Every now and then a conversation would crop up that would lead to both parties using their phone at the same time, and I've - on multiple occasions - gotten comments from people asking about my phone because they assumed it was some new model because the display looked so nice - even though it was older than theirs. Their displays surely looked great when they bought their phones. But AMOLED displays slowly turn to junk - slow enough that you don't notice it until you compare to either A) a new AMOLED phone, or B) a LCD phone (either new or old).
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Have they also invented an OLED screen...
.... whose display quality doesn't become lousy after 6-12 months of usage? (Check out the pictures between the phone that had been used regularly and the one that had almost never been used)
I've seen this over and over and over again. I'm never buying any sort of OLED phone until either they can get degradation under control, or they've literally driven LCD phones off the market.
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Re: What about game systems?
It looks like they released the patch to phones that weren't affected.
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Re:That's how it's supposed to be.
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Re:That's how it's supposed to be.
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Re:That's how it's supposed to be.
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Re:The Windows Phone failed.
If we measure success in terms of market share, Windows Phone was registering in the single digits as of January 2014. This is 4 years after the original WP7 released. So under 10% in 4 years is not a rousing success.
Financially success is probably not assured given such low market share. MS has not separated out their earnings and profits for Phone except recently: Q4 2014
Phone Hardware revenue was $2.0 billion, reflecting sales of Lumia Smartphones and other non-Lumia phones following the acquisition of NDS on April 25, 2014. Since the acquisition, we sold 5.8 million Lumia Smartphones and 30.3 million non-Lumia phones.
Phone Hardware gross margin was $54 million, reflecting revenue of $2.0 billion, offset in part by $1.9 billion cost of revenue, including amortization of acquired intangible assets and the impact of decisions to rationalize our device portfolio.
So gross margin is 0.054B / 2.0 B = 2.7% overall for phone. Note this is for all phones not just Windows Phone; however sales were only 5.8M. Financially that's terrible performance. If you compare it so Apple (and people will): 35M, $19B, (no margin reported).
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Re:Integration with OSX
BS. Support for gmail including contacts and calendar is built in to the OS. Google keep trying to break it and a being childish over youtube support, perhaps that's what you meant?
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Comparisons
Apple's last announcements on these figures were in September and October. In September, they quoted 700,000 total iOS apps, and in October they quoted 275,000 iPad apps. That's an average rate 641 total iOS apps per day, and 427 iPad specific apps per day. (Source: Apple)
The numbers on Android are a little hard to find. Does anyone have a figure for how many Android tablet apps are available?
It seems the Google Play store is growing faster, with 833 apps per day on average between September and October... but based on Google's previous announcements they seem to approve apps in fits and starts, with some periods approving thousands of apps per day, and other periods where the approval rate drops to 1/3 of that. (Source: Google)
On the Windows side, the Windows 8/RT store is growing at the same rate as the iPad app catalog, with an average 584 apps per day (before the Holidays). And the Windows Phone store is growing at about 300 apps per day over the past 6 months. I don't know how to combine these figures to compare to Android or iOS, since it's not clear how iOS counts apps for iPhone and iPad (is that 1 app or 2 apps) (Source: http://metrostore.preweb.sk/ and http://allaboutwindowsphone.com/)
Anyone else have other figures available? -
Re:Chicken and egg
http://allaboutwindowsphone.com/news/item/14960_100000_apps_published_to_Windo.php
Like that. The comments section for this article is full of of ignorant blowtard haters that fail at reading comprehension.