Domain: collisiondetection.net
Stories and comments across the archive that link to collisiondetection.net.
Stories · 3
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Do Gamers Enjoy Dying in First-Person-Shooters?
Ponca City, We Love You writes "Brandon Erickson has an interesting post about an experiment on players' emotional reactions to killing and being killed in a first-person shooters (FPS) with a group of students who played James Bond 007: Nightfire while their facial expressions and physiological activity were tracked and recorded moment-to-moment via electrodes and various other monitoring equipment. The study found that "death of the player's own character...appear[s] to increase some aspects of positive emotion." The authors believe this may result from the temporary "relief from engagement" brought about by character death. "Part of this has to do with the intriguing aesthetic question of precisely how the first-person-shooter represents the player after the moment of death," says Clive Thompson. "This sudden switch in camera angle — from first person to third person — is, in essence, a classic out-of-body experience, of exactly the sort people describe in near-death experiences. And much like real-life near-death experiences, it tends to suffuse me with a curiously zen-like feeling." An abstract of the original article, "The psychophysiology of James Bond: Phasic emotional responses to violent video game events" is available on the web." Obnoxiously this alleged scholarly research is not available for free, so we'll just have to speculate wildly what it says based on the abstract. -
Machinima With A Political Voice
Moe Napoli writes "While machinima has long promised itself as a way to democratize animated filmmaking, it might finally be finding its way out of the steady stream of crass comedy and frag videos. Filmmakers with a desire to express their political views are using machinima as way of articulating their perspectives. One film that's gaining a lot of attention for its political message is The French Democracy, a machinima about the suburban riots in France, and made with Activision's recently released game/machinima app, The Movies. Additional commentary about the film is also on Clive Thompson's Collision Detection and Paul Marino's Thinking Machinima." -
Profile of the Mind of a Virus Writer
zdburke writes "Clive Thompson, writing for the NY Times, has profiled several young computer virus writers around the world. A young Austrian wrote a Batch Trojan Generator which has simple options for constructing your next virus: fomat drive C? Overwrite every file? It's very well written by an author who clearly knows his stuff."