Domain: evercrest.com
Stories and comments across the archive that link to evercrest.com.
Comments · 11
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Re:Personally I want...
Rule 34 delivers:
http://forums.evercrest.com/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=049068
(The technodrome counts as a laser...)
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A players review, complete with screenshots
I found this review at http://forums.evercrest.com/cgi-bin/ultimatebb.cg
i ?ubb=get_topic&f=1&t=063745 to be pretty decent. Gives a pretty good sense of what the game is like. -
"Complete" list of April Fools Jokes for 2004
I'm trying to keep a list of all the sites pulling pranks for 2004. Visit the site to see the up to the minute list and to submit new ones.
Current list:
www.urgo.org
mrtwig.net
southparkx.net
www.suprnova.org
www.cowsponge.com
Google
Slashdot
fark.com
www.thinkgeek.com
www.pimpworks.org
www.whirlpool.net.au
planetnintendo.com
Google Job
evercrest.com
www.heise.de (not sure if its a joke.. german)
www.homestarrunner.com
Weekly World News -
Re:One of my favorites
Here's one of my favorites: Crash
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Re:I like Microsoft.I'd really like to see this done without using any cheap JavaScript hacks. Hell I'd like to see it done period. Feel free to enlighten me via example
:-) You've got the pages code, feel free to "simply rearrange" it in such a way that is indistinguishable from the current page, yet runs fine under Internet Explorer.
Here's a rough draft of a cross-browser, standards-compliant layout (I haven't validated it, but should be valid CSS, and XHTML minus doctypes, and any stupid mistakes I've made like not closing a br tag -- it was only a 5 minute proof-of-concept job after all).
It is functionally identical to your current page in layout, and retains your alpha'd news boxes identically without using the "background-attachment: fixed" CSS property that Mozilla zealots like to hold over IE's head. (Instead, the tables have a background with a 25% transparent black PNG).
It does not appear exactly the same between IE and Mozilla -- however this version is usable in IE, unlike your current page. In fact, the only difference between the page in IE and the page in Mozilla is that Mozilla supports PNG transparency; IE sports ugly gray boxes.
I am just going to use the set standards, and if a product happens to support them, great, if not, well I guess there's nothing I can do about it.
Interestingly enough I ran across a bug in Mozilla's "overflow: auto" support while putting this page together. The unfortunate side-effect being that the scrollwheel on your mouse doesn't work to scroll the page in Mozilla. I was going to put together a workaround for that, but it appears you'd rather have it this way.
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Well, the way I see it...
As a designer at a company with a title about to be released on the Windows platform (see our ads in the May issue of PCGamer and CGW), I've brought up a couple times in our meetings that we should at least try to see if we can easily compile our code under Linux with Winelib.
Unfortunately, it's far from trivial to do. On top of that, our market studies show a very, very minimal market for Linux games. Most Linux installations are running on servers, not "desktop" systems, and there's such variation between different Linux distributions that shipping binaries for Linux-as-a-whole makes shipping a binary that runs on Win95, 98, ME, and 2000 look easy.
In short, we haven't been able to justify spending a disproportional amount of time on Linux users compared to Windows users.
It reminds me a little bit of a webpage I put up (this one, if you're curious), which relies on some Javascript for the user interface. Unfortunately I had to make the page IE only because I couldn't find any decent documentation for Mozilla's object model, nothing nearly as nice as Microsoft's documentation for IE, so I had to end up dropping support for Mozilla. IE makes up 80% of my readership, and I had already spent well over half the time I spent developing the page just trying to get it to run with Mozilla. I had passed the point of diminishing returns.
So I can understand my company's stance on not being interested in putting the effort in to get the code to work with Linux, but I'm still rather interested in doing it myself. Which brings me to a question: If I'm able to get the game running stable under Wine, can we ship a copy of Wine and a Linux installer on the CD and advertise we're a game that runs on Linux, or is that cheaping out? -
Re:Online Comic Strip Downloader
There are sites that do this via CGI, too. I deliberately didn't mention them in the submission, because they short-circuit whatever ad revenue these artists are making.
I did something like this a while back, it's still around, but it's fallen into a bit of disrepair since I don't have the time to update the scripts much anymore. Last I checked, it correctly indexed 70 or so comic strips.
You sign in with an account, and it keeps a list of strips you want to "subscribe" to, and it remembers the last time you've read each of them. When you log in, it presents a link directly into the archives of each of your subscribed strips for every new strip since the last one you read.
It's ad-revenue friendly, since it doesn't bring over the images, it links you to the full archive page, ads and all. -
PlanetCartoonist's Top 100 list...
...apparently doesn't have much turnover at all. My strip was #2 on the list six months ago when I removed the link to vote for me on the list from my site, and today I'm still hanging in there at #8, despite no votes in the past six months.
I still bring 9 to 10 thousand hits a day to my site, but something tells me if you can go six months and only lose six places in the list, there's a lot of dead strips in that "Top 100". -
Re:Good, but expand on the idea this way. . .
I'm currently working on something like that, a "teaser" version of the strip at a static URL that updates daily that anyone can feel free to show as an image on their page as a link to my full page. This is the teaser for the full strip on the main page.
I haven't put this into public use yet because I'm waiting until after my upcoming server move, but it at least seems like an awesome idea to increase traffic to the site. I've also toyed with the idea of making a co-branded destination page, so that someone could make it appear like the target content, the full strip was a portion of their own site.
I'm not sure what type of money would be involved in something like that, even in which direction, but it's an idea I'm exploring. -
Re:Good, but expand on the idea this way. . .
I'm currently working on something like that, a "teaser" version of the strip at a static URL that updates daily that anyone can feel free to show as an image on their page as a link to my full page. This is the teaser for the full strip on the main page.
I haven't put this into public use yet because I'm waiting until after my upcoming server move, but it at least seems like an awesome idea to increase traffic to the site. I've also toyed with the idea of making a co-branded destination page, so that someone could make it appear like the target content, the full strip was a portion of their own site.
I'm not sure what type of money would be involved in something like that, even in which direction, but it's an idea I'm exploring. -
Merchandising!
I've done some thinking about this issue, being as how I've had a daily online comic strip for two years now. The problem is that with the amount of money that most people would be willing to pay to read the strip, it's such a miniscule amount that charging for it is impractical.
I've found moderate success with merchandising. I imagine the larger comics would be able to be self-sufficient enough to make a living through such an endeavor.