Domain: gp32.com
Stories and comments across the archive that link to gp32.com.
Comments · 5
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Re:System was dead before it was out the door...
Well in that case I call my GP32 into play. It has an ARM7 cpu which can be overclocked to 155mhz+, 8mb onboard ram and up to 128mb storage via smart media cards.
I have 3 128MB smart media carts, all filled with emulators and roms. That makes a good 5000+ gameboy [color], atari2600, arcade, pc-engine, neogeo pocket, atari st, atari 800, commodore 64, spectrum, commdore 16/plus4.. TO NAME BUT A FEW. you can see all of these and download them at GP32EMU or other sites found by google ;)
Most if not all of these run at damn near full speed, no need to swap memory cards or any of that old jazz. Tons of great games in your pocket and the memory cards are light and take up no space.
Add to that, the fact that is a completely open system which you can develop for without paying any fees, just simply downloading the FREE sdk. -
Handheld Market could be hotting up soon
Although the GP32 is now not getting a launch in Europe, it still has a nice following, with a ton of emus available for it. And who needs to pay again for a copy of Super Mario 3 when you can use the rom on an emu for a handheld machine which is already available?
Besides, the Zodiac Tapwave (info about the system) looks likely to be the next hackable, multi-purpose handheld... -
Re:Question to the slashdot community
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Re:GBA programmingYup, there's plenty of emulators available to get started with and if you want to see stuff running on actual hardware, all you need is a multiboot cable (you can get them from Lik-Sang). Because the GBA allows multiplayer games to run with only one cartridge, it already has a protocol in place for transmitting programs from one GBA to another -- the MB cable simulates this from a PC, allowing you to upload your software to the GBA, which is pretty damn cool. Later, you may wish to get a flash-cart writer which allows you to dump your software into flash RAM in a GBA-compatible cartridge, which gives you more space to work with and you can take it with you instead of being tethered to the PC... however you may want to watch that DMCA if you're in the USA as this may be classed as a 'circumvention device' (sigh).
Another interesting handheld console to check out is the GP32 (Note: site's mostly in Korean). I think it's been mentioned on
/. before. Very similar layout to GBA, but where the GBA runs at ~16mhz, the GP32's ARM processor can have its clockspeed set by software up to 133mhz (though obviously this drains batteries faster). It doesn't have any custom graphics hardware, you just write 16-bit RGB colour values to a linear frame buffer, but even at the more-usual 60mhz clock speed, it runs Doom very nicely. Oh yes, and the screen is 320x240 as opposed to the GBA's 240x160.Of course, it's not a Nintendo, so it's almost guaranteed to fail, as Ninty have that market pretty sewn up. Still, if you just want to write something for your own entertainment, the GP32's sweet.
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