Domain: heat.net
Stories and comments across the archive that link to heat.net.
Comments · 7
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Re:Rob, this is insulting. Really.
It's funny that there have been so many replies to my post spelling out the evils of the drug war, and the benefits of drugs, and how I'm stupid for what I said.
I'll say it again though, so people can understand: Rob's post shouldn't be a slashdot story. It certainly isn't 'news for nerds', it's editorializing at best, and isn't even a new idea at that (see the 'Cyberdiversion Movement' at Heat.net).
I'm not going to jump into the holy war justifying or debunking the drug war or US policy narcotics, as so many here are eager to do. I will spell out what I think makes a good slashdot story though, and I don't think "Rob coming up with a nifty, half-joking idea" cuts it.
Kevin Fox
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Re:Sci-fi MMORPG
If you want a MMORPG (minus the RP part at the moment, though they claim that aspect is coming soon) try 10six. It runs 24/7 on heat's dedicated servers and supports one million (10^six) users, which for now is probably close enough to unlimited.
10six on heat.net -
SegaSoft encourages virtual/real trade
SegaSoft actually encourages trade between their virtual world and the real world. You can buy Jitter Packs (items) to use in their virtual game for real cash in their online store. The Jitter pack includes 2 Rare, 3 Uncommon, and 5 Common objects... you can only purchase 12 Jitter Packs per week... they cost $1.99
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Re:They didn't drop the ball...
I have a dreamcast, you can use any service provider you want (sega doesn't have one) It comes with software to install att worldnet but you don't have to and they walk you through setting up via any provider. Sega OWNS HEAT and this is where we may end up seeing game matching. But like M$ zone the play is primarily free.
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Re:Making a career of selling online property?
>>even though the idea of making money playing games would certainly be nice.
From one full-time 22-yr old network admin to another... =)
Making money playing games isn't at all a new idea, nor an unrealistic one. Take HEAT.net for example. They pay players in "virtual money" called "degrees" for winning tournaments, prize matches, and also simply per hour you play! These degrees can be spent in their online store, the "Black Market" which has software, hardware, console games & systems, etc etc... Go to the site and sign up for a free account...
I personally have been with HEAT.net since the beginnings, as an early beta tester. For the price of a $50 a year premium membership, I've recieved the equivilant of over $1,500 US Dollars in degrees (over 1.5 Million at the current published conversion rate of 1000 to $1). And that only counts the degrees i've won which HEAT tracks (they don't track degrees won in wagers with other players)
Want more info? Check out my site as linked above ( Jedinite's HEATsite)
You can even get a free T-shirt just for signing up! Do so at Jedinite's HEATsite recruitment center . Tell HEAT I sent you ;-)
HEAT.net itself is a very similar virtual community as UO, where many of the above tenents apply... and unlike UO, it's free. (yes, i know it's not the same... HEAT.net is an online gaming community, and UO is an online game... one is a subset of the other, etc etc, but many of the same points apply, and you can check it out for free...)
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Titanic Wrecking Crew -
Re:Making a career of selling online property?
>>even though the idea of making money playing games would certainly be nice.
From one full-time 22-yr old network admin to another... =)
Making money playing games isn't at all a new idea, nor an unrealistic one. Take HEAT.net for example. They pay players in "virtual money" called "degrees" for winning tournaments, prize matches, and also simply per hour you play! These degrees can be spent in their online store, the "Black Market" which has software, hardware, console games & systems, etc etc... Go to the site and sign up for a free account...
I personally have been with HEAT.net since the beginnings, as an early beta tester. For the price of a $50 a year premium membership, I've recieved the equivilant of over $1,500 US Dollars in degrees (over 1.5 Million at the current published conversion rate of 1000 to $1). And that only counts the degrees i've won which HEAT tracks (they don't track degrees won in wagers with other players)
Want more info? Check out my site as linked above ( Jedinite's HEATsite)
You can even get a free T-shirt just for signing up! Do so at Jedinite's HEATsite recruitment center . Tell HEAT I sent you ;-)
HEAT.net itself is a very similar virtual community as UO, where many of the above tenents apply... and unlike UO, it's free. (yes, i know it's not the same... HEAT.net is an online gaming community, and UO is an online game... one is a subset of the other, etc etc, but many of the same points apply, and you can check it out for free...)
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Titanic Wrecking Crew -
Re:Making a career of selling online property?
>>even though the idea of making money playing games would certainly be nice.
From one full-time 22-yr old network admin to another... =)
Making money playing games isn't at all a new idea, nor an unrealistic one. Take HEAT.net for example. They pay players in "virtual money" called "degrees" for winning tournaments, prize matches, and also simply per hour you play! These degrees can be spent in their online store, the "Black Market" which has software, hardware, console games & systems, etc etc... Go to the site and sign up for a free account...
I personally have been with HEAT.net since the beginnings, as an early beta tester. For the price of a $50 a year premium membership, I've recieved the equivilant of over $1,500 US Dollars in degrees (over 1.5 Million at the current published conversion rate of 1000 to $1). And that only counts the degrees i've won which HEAT tracks (they don't track degrees won in wagers with other players)
Want more info? Check out my site as linked above ( Jedinite's HEATsite)
You can even get a free T-shirt just for signing up! Do so at Jedinite's HEATsite recruitment center . Tell HEAT I sent you ;-)
HEAT.net itself is a very similar virtual community as UO, where many of the above tenents apply... and unlike UO, it's free. (yes, i know it's not the same... HEAT.net is an online gaming community, and UO is an online game... one is a subset of the other, etc etc, but many of the same points apply, and you can check it out for free...)
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Titanic Wrecking Crew