Domain: java4k.com
Stories and comments across the archive that link to java4k.com.
Comments · 10
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Re:boredom++
Yes. A couple while I was still at school, some commercially published and some for the Java4k contest.
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Re:Google Chrome is killing java
Java is a lot bigger than Java Applets.
Java Applets fucking suck and deserve to die.
... except when used in the Java4k game contest. Shameless plug? You betcha. But it's still a great place to find interesting submissions, such as those by _Notch.
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Might kill the Java4K contest
This update might be the death knell for the Java4K contest. That would be a real shame - lots of great developers have submitted games over the years, such as Markus Persson of Minecraft fame. But after the recent changes and now this red text warning, I'd bet most casual users will turn off Java in their browser (and who can blame them?) A contest with only developers can still be fun, but not as fun as having several hundred or thousand people play your game.
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Might kill the Java4K contest
This update might be the death knell for the Java4K contest. That would be a real shame - lots of great developers have submitted games over the years, such as Markus Persson of Minecraft fame. But after the recent changes and now this red text warning, I'd bet most casual users will turn off Java in their browser (and who can blame them?) A contest with only developers can still be fun, but not as fun as having several hundred or thousand people play your game.
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Re:Hmm...
And the Java4k game contest.
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Already done in 4KB of Java
As of this posting, the port linked in the article doesn't work on Opera 11.64 (Win 32). Luckily, Wolfenstein 3D has already been ported to a 4KB Java applet, for the 2011 Java4K competition. Go play it there instead.
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Re:Too late!
I did it three years ago as an entry for the Java4k Game Contest: Gravitational Fourks. And my inspiration was a game I played on the Acorn Archimedes in the early 90s.
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Re:Reminds me of thek5.org
I remember that, and I still have the Mandlebrot applet I wrote for it. I've also had good fun with the Java 4k contest.
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Re:Ok
How compatible is it? Again, rhetorical question.
There are any number of Java demos you can run on a JVM on pretty much any OS. Entire games, even--Java4K.
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Re:Can a single developer still make money for gam
I had fun this month spending a week and a half developing a game for the Java 4k competition - fit a game into a 4kB
.jar file. With that kind of constraint you're forced to concentrate on getting the gameplay right and then trying to squeeze in a bit of graphical polish. Not to say that all of the games that people have submitted have good gameplay, but there are a number which are fun to play (including a Peggle clone).