Domain: midway.com
Stories and comments across the archive that link to midway.com.
Stories · 9
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Viacom Sneaking Up On Midway Takeover?
Thanks to GameSpot for its article discussing more evidence that Viacom may be considering a takeover of publisher Midway, following Viacom CEO Sumner Redstone's increasing financial stake in the company. Redstone noted in an SEC document: "The management of Viacom Inc. has... considered the possibility of participating more extensively in the electronic games business... Midway could be considered as a potential licensee of Viacom intellectual property, or as an acquisition candidate." It's noted that: "Regardless of whether Viacom buys Midway, the filing clears the way with regulators for Midway to compete for Viacom licenses." In any case, with Warner Bros also making in-roads into the game market, it seems some larger media conglomerates are considering getting back into the games industry. -
Midway Takeover Looking More Likely?
Thanks to GameSpot for its article discussing Viacom CEO Sumner Redstone's increasing financial stake in publisher Midway, as he "has hired a financial advisor to evaluate options should he increase his interest in the publisher to 80 percent of its common stock", and also "nominated his daughter, Shari E. Redstone, to join the board" The piece also notes: "In spite of the stock reporting 17 consecutive quarterly losses, Redstone has demonstrated unflagging interest in the company, increasing his stake in it from less than 30 percent at the beginning of the year to its current level", and goes on to speculate: "A survey of analyst's comments... suggest a timeline that would see Redstone acquire sufficient Midway stock to take the company private, to be followed by the sale of the company to Viacom. Such a scenario would give Viacom the means to enter the game space through the Midway Games infrastructure [as opposed to the rejected concept of an EA takeover.] Viacom could then leverage its many brands--including MTV and Nickelodeon--to become a significant publisher." -
A History of Video Game Controversy
Decaffeinated Jedi writes "Sex, violence, animal cruelty, and scandalous pixels -- GameSpot has posted an in-depth feature examining the history of controversy in the video game industry. The feature examines several "major offenders" dating back as far as Death Race in the arcades up through more recent games like Grand Theft Auto III and Manhunt. Also included in the feature is coverage of the so-called "retail rogues" (games controversial enough that they were pulled from the shelves), as well as a docket of game-industry lawsuits and a look at the lighter side of game controversy. Who wants to bet that that the use-confiscated-drugs-for-short-term-benefit gameplay of Midway's upcoming NARC will make the cut in future articles about video game controversy?" -
Cable Boxes Get Gauntlet With Set-Top Games Deal
Thanks to Yahoo for reprinting a press release revealing a U.S. company called TvHead is attempting to make inroads into the games-via-cable-TV market, and has "secured agreements with... Midway Games [and] PopCap Games" to publish games such as Bookworm, Gauntlet, and Smash TV for availability as part of a cable TV service. The company's founder claims that: "Gaming revenues via interactive television have been projected to be as high as $2.7 billion by 2006", and players are meant to "...access the TvHead Games Channel with their remote control just as they would any other channel." The company's official site links to a recent CED magazine article that discusses advances in this area, including ICTV "showing off a version of Quake playing on DCT-1000s and DCT-2000s [cable boxes]." -
Romero And Hall Sign Up With Midway
Thanks to C+VG for confirming the rumors that John Romero and Tom Hall have been recruited by Midway, eliciting an official response that "the company has employed the talents" of the id Software co-founders, late of the partially ill-fated Ion Storm and the handheld developer Monkeystone Games. The article comments: "Of course, big names don't guarantee big games - Romero's Daikatana will forever remain in our memories, for all the wrong reasons - but it will certainly be interesting to see how Midway fares in this new Hall and Romero era." Update: 10/14 01:42 GMT by S : A report at GameSpot has an insider claiming Romero and Hall will be working on titles including an "already-in-the-works new version of Gauntlet" over at Midway San Diego. -
The Last Days Of Atari - In Full Color
AtariKee writes "Scott Evans (famous to video game collectors as the sole owner of Army Battlezone and two Marble Madness 2 machines) stopped out at the former Atari's Milpitas, CA facility [most recently a Midway office] and took a large collection of pictures of what was once the mighty arcade giant's headquarters." The good news is that Scott "was able to obtain and preserve the majority of what you see here." -
Game Company Financials Examined
An anonymous reader writes "An article over at Curmudgeon Gamer collects together and discusses the revenue reported over the past eight quarters for five game companies: Electronic Arts, Take Two Interactive, Activision, THQ, and Midway. Using graphs and some discussion, it reveals some interesting points and trends in the market. You can see how important Grand Theft Auto has been to Take Two, just how big EA really is compared to Activision, and whether the Xbox or GameCube is generating more revenue for these game companies." This is a very interesting attempt at collating and comparing revenue data for some of the bigger multi-platform game publishers. -
Hiring Open Source Developers for Closed Source Work?
Brian McGroarty asks: "I work for Midway Games. My new project is budgeted for two more programmers. I'm wondering if I should try finding people in the open/free software community. Selectively creating jobs for this group seems an appropriate way of giving back to the community, but I'm wondering if an attempt to hire free software developers for closed source projects would be considered somehow inappropriate." I don't see why not. As long as the employer has non-draconian contracts and allows those coders to do whatever they want on their own time, such offers would be a godsend to a person wishing to devote their free time for OSS. Do you all agree or disagree?With two new positions being created, I'd normally call up a few recruiters and go through hundreds of resumes. After a hundred phone calls and a dozen interviews, I might find one guy in five hundred who's sharp, motivated and genuinely interested in games.
Hiring from a pool of open/free developers guarantees that I've found someone motivated, which is the toughest thing to quantify up front. I'd like to believe I'm giving something back to the community by starting my search here as well. The problem is that, as a game company, the majority of our code is closed source. Would that put developers off? Do most free software developers aspire to create free software exclusively?"
The reasoning here makes some amount of sense, and targetting a specific group for hiring purposes is nothing new. Would this idea work well, or are there other problems, both philosophical and ethical, that could cause problems?
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Atari Arcade games to use x86!
Atari Games will be using a Cyrix MediaGX processor in its next arcade machine. With arcade games being quickly converted to home favourites, this trend may become more widespread. Does anybody know whether this is a standard MediaGX design or has extra graphics hardware?